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Item models (armor items) appear as missing-texture when Biomes O’ Plenty is used with Trim Patcher Fabric 26.1.2 #3

@Yoni664

Description

@Yoni664

Description of the Bug Encountered
When using Biomes O’ Plenty together with Trim Patcher, certain armor items appear as large purple/black missing-texture cubes in the inventory. The issue only affects the item form (inventory/GUI). When the armor is equipped on the player, it renders correctly on the player.

Steps To Reproduce

  1. Install Fabric API
  2. Install Biomes O' Plenty
  3. Install Trim Patcher
  4. Launch the game
  5. Open the inventory or creative menu
  6. Check armor items

Expected Behavior
Armor items should render normally in the inventory.

Screenshots
With ONLY Biomes O' Plenty and its dependencies:
Image

With Trim patcher:
Image

Logs
LATEST WITH TRIM PATCHER.log

LATEST WITHOUT TRIM PATCHER.log

Additional context
Testing / Isolation Process:

  1. The issue was first observed in my personal modpack
  2. Created a clean instance with only Biomes O’ Plenty and its dependencies → no issue
  3. Added performance and rendering mods (Sodium, Lithium, etc.) → issue did not appear
  4. Began reintroducing mods from my modpack in groups → no issues initially
  5. Suspected either Legacies and Legends or Wilder Wild
  6. Added Legacies and Legends with its dependencies → issue appears
  7. Removed Legacies and Legends but kept its dependencies → issue still present
  8. Tested each dependency individually →
    ✔ Identified Trim Patcher as the cause of the incompatibility

Final Confirmation:
✔ Biomes O’ Plenty + Trim Patcher → Issue occurs
✔ Biomes O’ Plenty without Trim Patcher → No issue
The issue affects only item models, not equipped armor

Environment:
Minecraft version: 26.1.2
Loader: Fabric
Mods involved:
BiomesOPlenty-fabric-26.1.2-26.1.2.0.3
Trim Patcher-2.0-mc26.1-fabric

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