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- Fix one-frame attached particle visibility at 60Hz #1602

- Fix one-frame attached particle visibility at 60Hz

- Fix one-frame attached particle visibility at 60Hz #1602

Triggered via pull request August 24, 2026 22:43
Status Success
Total duration 8m 34s
Artifacts 3

ci.yml

on: pull_request
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Matrix: build-generalsmd-win32
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Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-debug+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-debug+e
Retention days cannot be greater than the maximum allowed retention set within the repository. Using 14 instead.
Build GeneralsMD / win32-debug+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-debug+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L167
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-debug+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L123
unexpected tokens following preprocessor directive - expected a newline
Build GeneralsMD / win32-debug+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-debug+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32+e
Retention days cannot be greater than the maximum allowed retention set within the repository. Using 14 instead.
Build GeneralsMD / win32+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L167
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L123
unexpected tokens following preprocessor directive - expected a newline
Build GeneralsMD / win32+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+e
Node.js 20 is deprecated. The following actions target Node.js 20 but are being forced to run on Node.js 24: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
Build GeneralsMD / win32-profile+e
Retention days cannot be greater than the maximum allowed retention set within the repository. Using 14 instead.
Build GeneralsMD / win32-profile+e: Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
Build GeneralsMD / win32-profile+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L167
operator '/': deprecated between enumerations and floating-point types
Build GeneralsMD / win32-profile+e: GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L123
unexpected tokens following preprocessor directive - expected a newline
Build GeneralsMD / win32-profile+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
Build GeneralsMD / win32-profile+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning

Artifacts

Produced during runtime
Name Size Digest
GeneralsMD-win32+e
35.6 MB
sha256:8dc80f5bab158135e8e6fc867187a5277e945cb8c4f4fdaf4aaf6631579e31ce
GeneralsMD-win32-debug+e
137 MB
sha256:d0b7c68d7a987bf7fb4d95e558a59eb2b8912cb4c5ec8c96d5d880abe15a5ce2
GeneralsMD-win32-profile+e
36.5 MB
sha256:d2a97c07178c20a7a6cc4b2adea31f39511e54f9b823dab3f0f43787566cc551