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Merge pull request #562 from Jaredl-Dev/fix/restore-draw-entire-terrain
- Restore DrawEntireTerrain functionality
2 parents 521d86c + af439ee commit e7982c7

2 files changed

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GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/NextGenMP_defines.h

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@@ -15,8 +15,6 @@
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#define GENERALS_ONLINE_DISABLE_TEXTURE_FILTERING_AND_AA 1
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#define GENERALS_ONLINE_TEMP_FIX_DRAW_ENTIRE_TERRAIN 1
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#define GENERALS_ONLINE_LOBBY_MAX_PASSWORD_LENGTH 16
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#if defined(_DEBUG)

GeneralsMD/Code/GameEngine/Source/Common/GlobalData.cpp

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@@ -95,9 +95,7 @@ GlobalData* GlobalData::m_theOriginal = nullptr;
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{ "StretchTerrain", INI::parseBool, nullptr, offsetof( GlobalData, m_stretchTerrain ) },
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{ "UseHalfHeightMap", INI::parseBool, nullptr, offsetof( GlobalData, m_useHalfHeightMap ) },
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#if !defined(GENERALS_ONLINE_TEMP_FIX_DRAW_ENTIRE_TERRAIN)
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{ "DrawEntireTerrain", INI::parseBool, nullptr, offsetof( GlobalData, m_drawEntireTerrain ) },
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#endif
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{ "TerrainLOD", INI::parseIndexList, TerrainLODNames, offsetof( GlobalData, m_terrainLOD ) },
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{ "TerrainLODTargetTimeMS", INI::parseInt, nullptr, offsetof( GlobalData, m_terrainLODTargetTimeMS ) },
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{ "RightMouseAlwaysScrolls", INI::parseBool, nullptr, offsetof( GlobalData, m_rightMouseAlwaysScrolls ) },

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