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Synchronization mechanisms refactoring #7

@George3d6

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@George3d6

Currently the synchronization mechanisms are all over the place, streamline them a bit more (possibly limit them to usage of channels and increase the responsibilities for the "state handler" coroutine which already saves the state and drop all mutex usage)

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    RefactoringCod needs to be refactored in order to <...>, if this changes functionality, it's a feature

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