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Interface with the engine  #20

@hhirsch

Description

@hhirsch

Analogous to GlPortal/RadixEngine#102

Simple interface to game engine through a json file to transmit current player position and orientation

{
  "player": {
    "position": {
    "x": 1,
    "y": 1,
    "z": 1
    },
    "orientation": {
    "roll": 1,
    "pitch": 1,
    "yaw": 1
    }
  }
}

The idea is to have the camera spawn at the position and angle as the view is in the editor.

It should create a json file with the same name as the map file and it will be loaded and periodically checked by the engine.

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