An idea that could be easily implemented into minigames, where certain minigames have challenges that can be completed on a X basis, X being a per day, per week, per three days, this variable is configurable. The challenges could range from generic "win X games in a row" or other obscure challenges that could only be achieved in a specific minigame.
For example: successfully guess a word that's longer than X characters on Hangman. The rewards would vary from challenge to challenge, either a large boost in XP, or a large number of topkeks. Or maybe even exclusive items that could only be earned from challenges. Tokens and backgrounds, maybe?
An idea that could be easily implemented into minigames, where certain minigames have challenges that can be completed on a X basis, X being a per day, per week, per three days, this variable is configurable. The challenges could range from generic "win X games in a row" or other obscure challenges that could only be achieved in a specific minigame.
For example: successfully guess a word that's longer than X characters on Hangman. The rewards would vary from challenge to challenge, either a large boost in XP, or a large number of topkeks. Or maybe even exclusive items that could only be earned from challenges. Tokens and backgrounds, maybe?