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feat(multiplayer): tournament management command support #147

Description

@CloneWith

Reference in osu!wiki.

Some methods are implemented in the spectator server, then it's necessary to communicate with it using signalr.

Update 2026-06-14: Nope, it's safer to use Redis for communication and implement a wrapper for those.

Progress

TODOs

This only includes plans for lazer clients only.

Supported

  • name / set / password / size / host
  • settings
  • kick / ban
  • start / abort
  • team / move
  • timer / aborttimer (need changes in spec and client)
  • lock / unlock
  • map / mods

Partial

  • make: No match history page support (optional?)
  • addref / removeref / listrefs: Clients won't reflect this change

Unsupported

  • makeprivate: No known support for limited history sharing
  • clearhost

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scope/roomMultiplayer, playlist, spotlight, daily-challenge & matchmakingtype/enhancementNew feature or request
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