question about editing attack or release properties #110
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Currently all properties will be (blindly) copied. I already have contemplated making a more flexible way of copying (only selected) properties from attacks/releases to other (selected) attacks/releases as well as implementing a way of setting a value for something and apply it to (multiple) selected targets but I've got too many other things to do right now to make it happen anytime soon. Also, I think an option to just import (selected) settings from other .organ files in a similar way that can be done with the .cmb import, but this time rather overwrite the properties and not make them cumulative, could potentially be useful. |
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Now that ranks can be imported from other dispositions, I have a question about editing attack or release properties in the imported ranks: If I change an attack or release parameter, for example, "IsTremulant", then click on the "copy properties to other attacks coming from same directory", will GoOdf only write the changed parameter to the other attacks, or will it write all of them, including, for example, the "Loop Crossfade length?
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