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You can find/inspect/set the LoadRelease property for each individual attack in the dialog that's shown when you select an attack and then press Ctrl+E (or right click the attack and select the "Edit attack properties" in the pop-up menu).

There's no inheritance of LoadRelease so this property must be specified on a per attack basis (the default is the inversion of the Percussive setting - which on the other hand is inherited and by default is false at [Organ] level so the LoadRelease would normally be true). The Pipe999LoadRelease applies only to the "first" or "default" attack for a pipe Pipe999, all the other Pipe999Attack999 also need Pipe999Attack999LoadRelease if a false value is de…

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@davidgritter
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