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Back officeIt is about the code / main functionIt is about the code / main functionEasyLike riding a bike or eat frogLike riding a bike or eat frogEvolutionTF improvementTF improvementFundamental (GL)Guideline for the big improvementGuideline for the big improvementNowI want to see this nowI want to see this now
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- Make CreatePin function like that : https://github.com/esoui/esoui/blob/9467824ca1e63596496d85bfbc7f12ef42d7078c/esoui/ingame/map/worldmap.lua#L3606
- And Like that :
local groupPin = g_mapPinManager:CreatePin(isLeader and MAP_PIN_TYPE_GROUP_LEADER or MAP_PIN_TYPE_GROUP, tagData)
if groupPin then
g_activeGroupPins[groupTag] = groupPin
local x, y = GetMapPlayerPosition(groupTag)
groupPin:SetLocation(x, y)
endThen :
Replace ProvTF.UI.Player[index] to : ProvTF.UI.Pin[pinid]
ProvTF.UI.Player[index].Pin = ProvTF.UI.Pin[pinid]Reactions are currently unavailable
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Back officeIt is about the code / main functionIt is about the code / main functionEasyLike riding a bike or eat frogLike riding a bike or eat frogEvolutionTF improvementTF improvementFundamental (GL)Guideline for the big improvementGuideline for the big improvementNowI want to see this nowI want to see this now