From 481048560ced8c2897f52fd7be9e27cb49df9b49 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Sat, 19 Mar 2022 21:29:58 -0600 Subject: [PATCH 01/17] Update README.md Added something to the page. Was blank before, with just a title. --- README.md | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index cf3f253..35e4a17 100644 --- a/README.md +++ b/README.md @@ -1 +1,14 @@ -# halcyonsim \ No newline at end of file +# Halcyonsim + +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D Graphics Application, commonly known as a "Viewer," the most common of which is the Firestorm Viewer. It allows users "talk" to other people in-world through Nearby Chat, IM's, Group Chats and Group IM's and in voice, usually. (Depending on the voice service available.) Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. + +Halcyon World was a fork from the OpenSimlator Project in 2010. + + +For example, Sovaria Estates runs on the Halcyon simulator. Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers (FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a cloud). As a proof, the train in Welcome region has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several, with projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. + + + +We welcome developers who know C Sharp to join us in maintaining and improving Halcyon World. + +Thank you. From 402c171b3e1aa5ff9c15f9f037f2b2cd43e44a0c Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Sat, 19 Mar 2022 21:37:16 -0600 Subject: [PATCH 02/17] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 35e4a17..2cdd37a 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ Halcyon World is a Virtual World with a full 3D environment, written in C Sharp Halcyon World was a fork from the OpenSimlator Project in 2010. -For example, Sovaria Estates runs on the Halcyon simulator. Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers (FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a cloud). As a proof, the train in Welcome region has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several, with projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. +For example, Sovaria Estates runs on the Halcyon simulator. Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers (FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a cloud). As a proof, the train in Welcome region has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several, with projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. From 10826ba13d0fe5a6680b368c217fc38f7afb4727 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Thu, 24 Mar 2022 18:57:12 -0600 Subject: [PATCH 03/17] Update README.md --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 2cdd37a..6778025 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# Halcyonsim +# Halcyon World Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D Graphics Application, commonly known as a "Viewer," the most common of which is the Firestorm Viewer. It allows users "talk" to other people in-world through Nearby Chat, IM's, Group Chats and Group IM's and in voice, usually. (Depending on the voice service available.) Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. @@ -12,3 +12,6 @@ For example, Sovaria Esta We welcome developers who know C Sharp to join us in maintaining and improving Halcyon World. Thank you. + + +To download the code, contribute, or report problems, please visit Halcyon Grid. From da46d495b54ee579e44182ceffd57c52f7c23993 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Fri, 10 Feb 2023 12:09:14 -0700 Subject: [PATCH 04/17] Update README.md Some people don't know what HalcyonGrid is, nor what OpenSim is, that's why it must be explained to them. Thank you. --- README.md | 21 +++++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 6778025..d32283f 100644 --- a/README.md +++ b/README.md @@ -1,17 +1,26 @@ -# Halcyon World +# HalcyonSim -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D Graphics Application, commonly known as a "Viewer," the most common of which is the Firestorm Viewer. It allows users "talk" to other people in-world through Nearby Chat, IM's, Group Chats and Group IM's and in voice, usually. (Depending on the voice service available.) Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. +Simulates a virtual world environment. With sun, moon, clouds, land, buildings *(objects with seamless textures to give the desired look)*, avatars.. and interactive objects that are scripted. -Halcyon World was a fork from the OpenSimlator Project in 2010. +HalcyonGrid or HalcyonSim was a fork from the OpenSimulator Project in 2010, +## Virtual World where people may move about in a full 3D world. -For example, Sovaria Estates runs on the Halcyon simulator. Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers (FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a cloud). As a proof, the train in Welcome region has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several, with projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D Graphics Application, commonly known as a "Viewer," which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for OpenSim, and not Operating System)* also it is similar to Second Life®. It allows users "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". +Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computer*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several, with projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. -We welcome developers who know C Sharp to join us in maintaining and improving Halcyon World. + +### We welcome developers who know C Sharp to join us in maintaining and improving Halcyon World. Thank you. -To download the code, contribute, or report problems, please visit Halcyon Grid. +To download the code, contribute, or report problems, please visit Halcyon Grid. + + + + + + From 47b6aff74f8017b8530b01a8478a326a0a2ab849 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Sun, 12 Feb 2023 23:49:56 -0700 Subject: [PATCH 05/17] Update README.md Thanks kf6kjg for the suggestions. Have removed the target="_blank" in the links, though kept the regular anchor style since the rel tag can't be used with the other link style. Let me know how it looks. Thank you. --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index d32283f..7f53858 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,14 @@ # HalcyonSim -Simulates a virtual world environment. With sun, moon, clouds, land, buildings *(objects with seamless textures to give the desired look)*, avatars.. and interactive objects that are scripted. +Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions, (depending on the settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on sky platforms. Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions, as well as produce particles that resemble things in real life as fire in a fireplace or campfire, and smoke from a smokestack. -HalcyonGrid or HalcyonSim was a fork from the OpenSimulator Project in 2010, +**HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable simulator. ## Virtual World where people may move about in a full 3D world. -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D Graphics Application, commonly known as a "Viewer," which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for OpenSim, and not Operating System)* also it is similar to Second Life®. It allows users "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D Graphics Application, commonly known as a "Viewer," which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for 'OpenSim', and not 'Operating System')* also it is similar to Second Life®. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". -Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computer*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several, with projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. +Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computer*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several, with projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. @@ -17,7 +17,7 @@ Halcyon is different and incompatible with both Second Life© and OpenSims, but Thank you. -To download the code, contribute, or report problems, please visit Halcyon Grid. +To download the code, contribute, and/or report problems, please visit the Halcyon Grid GitHub repository. From 55ee9f9eaa577d50ccf32a38fbef0eaeff0d4bd0 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 13 Feb 2023 00:04:29 -0700 Subject: [PATCH 06/17] Update README.md Removed comma inside quote, removed the capitals on "Graphics Application", separated a run-on sentence. Removed extra space between a couple sentences. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 7f53858..f334521 100644 --- a/README.md +++ b/README.md @@ -6,9 +6,9 @@ Simulates a virtual world environment. With sun, moon and clouds moving in regul ## Virtual World where people may move about in a full 3D world. -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D Graphics Application, commonly known as a "Viewer," which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for 'OpenSim', and not 'Operating System')* also it is similar to Second Life®. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "Viewer" which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for 'OpenSim', and not 'Operating System')* also it is similar to Second Life®. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". -Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computer*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several, with projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. +Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computer*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several. With projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. From cd086dd85e2d037d8a8ddae7e18c2caac108b2d5 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 13 Feb 2023 09:47:04 -0700 Subject: [PATCH 07/17] Update README.md Made a few more wording changes, and added the hyperlink for Mundos Market. --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index f334521..681267c 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,14 @@ # HalcyonSim -Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions, (depending on the settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on sky platforms. Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions, as well as produce particles that resemble things in real life as fire in a fireplace or campfire, and smoke from a smokestack. +Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are called "sky platforms". Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions, as well as produce particles that resemble things in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. **HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable simulator. ## Virtual World where people may move about in a full 3D world. -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "Viewer" which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for 'OpenSim', and not 'Operating System')* also it is similar to Second Life®. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "Viewer" which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for 'OpenSim', and not 'Operating System')* also it is similar to Second Life®. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". -Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computer*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several. With projects of inter-worlds communication. But this needs to restart the development of Halcyon, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. +Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computer*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several. With projects of inter-worlds communication. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. From 98ecad97a580c379e40e252ec55222e799834169 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 13 Feb 2023 11:30:01 -0700 Subject: [PATCH 08/17] Update README.md Added FSFE.org link to "there is no "cloud" only somebody else's computers" and added Archive.org link for the last saved version of InWorldz.com on Aug. 6, 2018 before it was ended. (the domain was bought in 2019) Thank you. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 681267c..f1e90b4 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ Simulates a virtual world environment. With sun, moon and clouds moving in regul Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "Viewer" which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for 'OpenSim', and not 'Operating System')* also it is similar to Second Life®. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". -Halcyon is different and incompatible with both Second Life© and OpenSims, but we can use the OpenSim viewers FirestormOS recommended). Halcyon has a better physics, better script engine, more prims, free upload(depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computer*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several. With projects of inter-worlds communication. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. +Halcyon is different and incompatible with both Second Life© and OpenSims, although we can use the OpenSim viewers (FirestormOS recommended). Halcyon has better physics & script engines, more prims, free upload (depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computers*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several. With projects of inter-worlds communication. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. From eae8ece50db755888de5aacd57854ea30812b7c8 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 13 Feb 2023 11:43:53 -0700 Subject: [PATCH 09/17] Update README.md Not sure why you prefer to have the main heading title at the top in all lowercase, though I guess it wouldn't hurt. We can try it like that for a while. Thank you. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f1e90b4..9267475 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# HalcyonSim +# halcyonsim Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are called "sky platforms". Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions, as well as produce particles that resemble things in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. From 1af8d59884d5bd82e36d9e97c5aa6f195be563c1 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 8 Jul 2024 13:45:19 -0600 Subject: [PATCH 10/17] New expanded Update of README.md MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Added a couple more titles, and split up a paragraph, and added some more information, and links. Changed the "registered" logo beside "Second Life" to the TradeMark logo "™" as the Second Life website now seems to have that one. Thank you, Shalom. --- README.md | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 9267475..b1450a8 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,20 @@ # halcyonsim -Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are called "sky platforms". Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions, as well as produce particles that resemble things in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. +Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the environment settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are known as "sky platforms". Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions (such as open doors, activate elevator, sit on furniture items with several different poses), as well as produce particles that resemble items in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. -**HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable simulator. +**HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable simulator. ## Virtual World where people may move about in a full 3D world. -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "Viewer" which is used to access these virtual worlds. (not a VR headset) such as the most common one, FirestormOS. *(the "OS" standing for 'OpenSim', and not 'Operating System')* also it is similar to Second Life®. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Although that's as much like a game as it gets. There is also the ability to build objects in-world known as primatives or prims in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program "Blender". +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "viewer", which is used to access/login to these virtual worlds (not a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System')* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Including offline IM's, sending the offline IM's to the user's registered email address(which most OpenSim Grids do not have). Although not yet with OpenPGP Encryption. That is as much like a game as it gets. There is also the ability to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program titled "Blender". (Or even exported from a Grid as Mesh/DEA.) -Halcyon is different and incompatible with both Second Life© and OpenSims, although we can use the OpenSim viewers (FirestormOS recommended). Halcyon has better physics & script engines, more prims, free upload (depending on each world's setting), and a more powerful asset database (NOT a "cloud" ... *there is no "cloud" only somebody else's computers*). As a proof, this tram has no equivalent in any of the SL or OS worlds. Halcyon is intended for anybody to run their own world, and there already are several. With projects of inter-worlds communication. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. A project which is today coming to fruition is Mundos Market, which will allow merchants to sell in all connected Halcyon Worlds. +# Different + +Halcyon is different and incompatible with both Second Life™ and OpenSims, although we can use the OpenSim viewers (FirestormOS recommended, and currently 6.6.14 is the last compatible with HalcyonGrid). Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database (Not a "Cloud" ... *there is no "cloud" just other people's computers*). As a proof, this tram has no equivalent in any of the SL or OS worlds. + +# For anyone to setup and run + +Halcyon is intended for anybody to run their own world, and there already are several, both public and private. (Even with a project of inter-worlds communication.) Although setting up a Halcyon World is not without it's complexities, and it currently only runs properly with Physics on Windows Servers. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. A project which is soon coming to fruition is the Mundos Market, which will allow merchants to sell their creations in all connected Halcyon Worlds. Similar to the Second Life™ Marketplace. From a45ed154b39ee80c4c17e3faf6fdf99b1e7c9d70 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 8 Jul 2024 15:27:34 -0600 Subject: [PATCH 11/17] Updated README.md for HalcyonSim.org website Removed the part about OpenPGP Encryption and the part before that. Commented out the part about the Mundos Market, for later uncommenting out. Thank you, Shalom. --- README.md | 21 ++++++--------------- 1 file changed, 6 insertions(+), 15 deletions(-) diff --git a/README.md b/README.md index b1450a8..d860721 100644 --- a/README.md +++ b/README.md @@ -4,29 +4,20 @@ Simulates a virtual world environment. With sun, moon and clouds moving in regul **HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable simulator. -## Virtual World where people may move about in a full 3D world. +## Virtual World where people may walk in a full 3D world. -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "viewer", which is used to access/login to these virtual worlds (not a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System')* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Including offline IM's, sending the offline IM's to the user's registered email address(which most OpenSim Grids do not have). Although not yet with OpenPGP Encryption. That is as much like a game as it gets. There is also the ability to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program titled "Blender". (Or even exported from a Grid as Mesh/DEA.) +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "viewer", which is used to access/login to these virtual worlds (not a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System')* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Including offline IM's, sending the offline IM's to the user's registered email address. That is as much like a game as it gets. There is also the ability to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program titled "Blender", or exported from a world as DEA. -# Different +# Different Type of Grid -Halcyon is different and incompatible with both Second Life™ and OpenSims, although we can use the OpenSim viewers (FirestormOS recommended, and currently 6.6.14 is the last compatible with HalcyonGrid). Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database (Not a "Cloud" ... *there is no "cloud" just other people's computers*). As a proof, this tram has no equivalent in any of the SL or OS worlds. - -# For anyone to setup and run - -Halcyon is intended for anybody to run their own world, and there already are several, both public and private. (Even with a project of inter-worlds communication.) Although setting up a Halcyon World is not without it's complexities, and it currently only runs properly with Physics on Windows Servers. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. A project which is soon coming to fruition is the Mundos Market, which will allow merchants to sell their creations in all connected Halcyon Worlds. Similar to the Second Life™ Marketplace. +Halcyon is different and incompatible with both Second Life™ and OpenSim Grids, although we can use the OpenSim viewers. Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database (Not a "Cloud" ... *there is no "cloud" just other people's computers*). As a proof, this tram has no equivalent in any of the SL or OS worlds. +# For Anyone to Setup and Run +Halcyon is intended for anybody to run their own world, and there are several in operation already, both public and private. Even with a project of inter-worlds communication. Evenstill setting up a Halcyon World is not without it's complexities, and it currently only runs properly with Physics on Windows Servers. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. ### We welcome developers who know C Sharp to join us in maintaining and improving Halcyon World. Thank you. - To download the code, contribute, and/or report problems, please visit the Halcyon Grid GitHub repository. - - - - - - From 2e6809f82d4f271eaa22a60ee4a1e4a012e180ff Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 8 Jul 2024 15:51:08 -0600 Subject: [PATCH 12/17] Update README.md Changed the linked website for Blender to their own actual website as noted. Added "Open Source". Thank you, Shalom. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d860721..28747e6 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ Simulates a virtual world environment. With sun, moon and clouds moving in regul ## Virtual World where people may walk in a full 3D world. -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "viewer", which is used to access/login to these virtual worlds (not a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System')* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Including offline IM's, sending the offline IM's to the user's registered email address. That is as much like a game as it gets. There is also the ability to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the free program titled "Blender", or exported from a world as DEA. +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "viewer", which is used to access/login to these virtual worlds (not a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System')* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Including offline IM's, sending the offline IM's to the user's registered email address. That is as much like a game as it gets. There is also the ability to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the Free and Open Source program titled "Blender", or exported from a world as DEA. # Different Type of Grid From 3aab8a75b16dbf0c1f8cd197c9b626864ac38787 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 8 Jul 2024 16:18:10 -0600 Subject: [PATCH 13/17] Updated README.md for HalcyonSim.org website Changed two heading styles from # to ##. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 28747e6..bf7d1e6 100644 --- a/README.md +++ b/README.md @@ -8,11 +8,11 @@ Simulates a virtual world environment. With sun, moon and clouds moving in regul Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "viewer", which is used to access/login to these virtual worlds (not a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System')* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Including offline IM's, sending the offline IM's to the user's registered email address. That is as much like a game as it gets. There is also the ability to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the Free and Open Source program titled "Blender", or exported from a world as DEA. -# Different Type of Grid +## Different Type of Grid Halcyon is different and incompatible with both Second Life™ and OpenSim Grids, although we can use the OpenSim viewers. Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database (Not a "Cloud" ... *there is no "cloud" just other people's computers*). As a proof, this tram has no equivalent in any of the SL or OS worlds. -# For Anyone to Setup and Run +## For Anyone to Setup and Run Halcyon is intended for anybody to run their own world, and there are several in operation already, both public and private. Even with a project of inter-worlds communication. Evenstill setting up a Halcyon World is not without it's complexities, and it currently only runs properly with Physics on Windows Servers. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. From fd1436c91e762f26ede8598635d285bb5f8d9954 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Mon, 8 Jul 2024 16:23:51 -0600 Subject: [PATCH 14/17] Updates README.md for the HalcyonSim.org website. Removed the Free Software Foundation web link and the rest with it. Thank you, Shalom. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index bf7d1e6..7dc92fa 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the environment settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are known as "sky platforms". Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions (such as open doors, activate elevator, sit on furniture items with several different poses), as well as produce particles that resemble items in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. -**HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable simulator. +**HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable simulator. ## Virtual World where people may walk in a full 3D world. @@ -10,7 +10,7 @@ Halcyon World is a Virtual World with a full 3D environment, written in C Sharp ## Different Type of Grid -Halcyon is different and incompatible with both Second Life™ and OpenSim Grids, although we can use the OpenSim viewers. Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database (Not a "Cloud" ... *there is no "cloud" just other people's computers*). As a proof, this tram has no equivalent in any of the SL or OS worlds. +Halcyon is different and incompatible with both Second Life™ and OpenSim Grids, although we can use the OpenSim viewers. Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database. As a proof, this tram has no equivalent in any of the SL or OS worlds. ## For Anyone to Setup and Run From 5e169b5bf9986527fe5442bff181386e880e17ae Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Tue, 9 Jul 2024 17:27:08 -0600 Subject: [PATCH 15/17] Updated README.md for halcyonsim.org website Several more additions, please note changes, and let me know if you have any questions. Thank you, Shalom. --- README.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 7dc92fa..9d94ffd 100644 --- a/README.md +++ b/README.md @@ -1,22 +1,22 @@ # halcyonsim -Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the environment settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are known as "sky platforms". Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions (such as open doors, activate elevator, sit on furniture items with several different poses), as well as produce particles that resemble items in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. +Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the environment settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are known as "sky platforms"(usually 1000+ meters high). Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions (such as open doors, activate elevator, sit on furniture, kitchen, or bathroom items with several different poses), as well as produce particles that resemble items in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. -**HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable simulator. +**HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable alternative simulator. -## Virtual World where people may walk in a full 3D world. +## Virtual World where people may 'walk' around in a full 3D world -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application, commonly known as a "viewer", which is used to access/login to these virtual worlds (not a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System')* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Including offline IM's, sending the offline IM's to the user's registered email address. That is as much like a game as it gets. There is also the ability to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the Free and Open Source program titled "Blender", or exported from a world as DEA. +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application on a computer mostly, commonly known as a "viewer", which is used to access/login to these virtual worlds (not with a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System' in this instance)* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Even including offline IM's, sending the offline IM's to the user's registered email address(one way only currently). That is as much like a game as it gets. There is also the possibility to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the Free and Open Source program titled "Blender", or exported from a world as DEA. -## Different Type of Grid +## Different Type of Grid/World -Halcyon is different and incompatible with both Second Life™ and OpenSim Grids, although we can use the OpenSim viewers. Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database. As a proof, this tram has no equivalent in any of the SL or OS worlds. +Halcyon is different and incompatible with both Second Life™ and OpenSim Grids/Worlds, although we can use the OpenSim viewers (in most cases, except maybe for the newest version of Firestorm 7.1.9 at the moment). Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database. As a proof, this tram has no equivalent in any of the SL or OS worlds. ## For Anyone to Setup and Run Halcyon is intended for anybody to run their own world, and there are several in operation already, both public and private. Even with a project of inter-worlds communication. Evenstill setting up a Halcyon World is not without it's complexities, and it currently only runs properly with Physics on Windows Servers. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. -### We welcome developers who know C Sharp to join us in maintaining and improving Halcyon World. +### We welcome developers who know C Sharp to join us in maintaining and improving Halcyon World Thank you. From 2095538971073dda39bbb7f54899fc7a65ad69a6 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Sun, 25 May 2025 18:07:09 -0600 Subject: [PATCH 16/17] Update README.md Made a few additions/updates, and added some hyperlinks. Thank you, Shalom. --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 9d94ffd..bc37c51 100644 --- a/README.md +++ b/README.md @@ -1,23 +1,23 @@ -# halcyonsim +# HalcyonSim -Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the environment settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are known as "sky platforms"(usually 1000+ meters high). Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions (such as open doors, activate elevator, sit on furniture, kitchen, or bathroom items with several different poses), as well as produce particles that resemble items in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. +Simulates a virtual world environment. With sun, moon and clouds moving in regular day cycles or static positions (depending on the environment settings). The regions consist of the aformentioned environments and land, which can be subdivided just like in real life. Also buildings *(objects with seamless textures to give the desired look)* can be setup on the land, as well as in the sky on what are known as "sky platforms" (usually 1000+ meters high). Plus avatars *(the users' representation in-world)* and interactive objects that are scripted. Objects or buildings can have various scripts added to them which allows them to exhibit different functions (such as open doors, activate elevator, sit on furniture, kitchen, or bathroom items with several different poses), as well as produce particles that resemble items in real life such as fire in a fireplace inside a building or campfire outside of buildings, and/or smoke from a smokestack on a building. **HalcyonGrid** or **HalcyonSim** was a fork from the OpenSimulator Project in 2010, and is intended to be a reliable alternative simulator. ## Virtual World where people may 'walk' around in a full 3D world -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application on a computer mostly, commonly known as a "viewer", which is used to access/login to these virtual worlds (not with a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *(the "OS" stands for 'OpenSim', and not 'Operating System' in this instance)* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Even including offline IM's, sending the offline IM's to the user's registered email address(one way only currently). That is as much like a game as it gets. There is also the possibility to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the Free and Open Source program titled "Blender", or exported from a world as DEA. +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application on a computer mostly, commonly known as a "viewer", which is used to access/login to these virtual worlds (not with a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *The "OS" stands for 'OpenSim', and not 'Operating System' in this instance,* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Even including offline IM's, sending the offline IM's to the user's registered email address (one way only currently, and using the hMailServer). That is as much like a game as it gets. There is also the possibility to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (.DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the Free and Open Source program titled "Blender", or exported from a world as DEA. ## Different Type of Grid/World -Halcyon is different and incompatible with both Second Life™ and OpenSim Grids/Worlds, although we can use the OpenSim viewers (in most cases, except maybe for the newest version of Firestorm 7.1.9 at the moment). Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database. As a proof, this tram has no equivalent in any of the SL or OS worlds. +Halcyon is different and incompatible with both Second Life™ and OpenSim Grids/Worlds, although we can use the OpenSim viewers (in most cases, except for the new version of Firestorm 7.1.11). The last version of Firestorm known to be workable with Halcyon is Firestorm 6.6.14. Halcyon has better physics & script engines, more prims, free upload (depending on each individual world's setting), and a more powerful asset database. As a proof, this tram has no equivalent in any of the SL or OS worlds. ## For Anyone to Setup and Run -Halcyon is intended for anybody to run their own world, and there are several in operation already, both public and private. Even with a project of inter-worlds communication. Evenstill setting up a Halcyon World is not without it's complexities, and it currently only runs properly with Physics on Windows Servers. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. +Halcyon is intended for anybody to run their own world, and there are several in operation already, both public and private. Even with a project of inter-worlds communication. Evenstill setting up a Halcyon World is not without it's complexities, and it currently only runs properly with Physics on Windows Servers. Although this needs a restart of the Halcyon development, which has been very slow since the end of InWorldz. A project which is in the works is the Mundos Market, which will allow merchants to sell their creations in all connected Halcyon Worlds. Similar to the Second Life™ Marketplace. ### We welcome developers who know C Sharp to join us in maintaining and improving Halcyon World Thank you. -To download the code, contribute, and/or report problems, please visit the Halcyon Grid GitHub repository. +To download the code, contribute, and/or report problems, please visit the Halcyon GitHub repository. From a9f9faa5f3d981ec55a6b5d88919026fc0cebfb5 Mon Sep 17 00:00:00 2001 From: Edward Ashford Date: Sun, 25 May 2025 18:15:39 -0600 Subject: [PATCH 17/17] Update README.md Removed the quotes on viewer. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index bc37c51..960ac7f 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ Simulates a virtual world environment. With sun, moon and clouds moving in regul ## Virtual World where people may 'walk' around in a full 3D world -Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application on a computer mostly, commonly known as a "viewer", which is used to access/login to these virtual worlds (not with a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *The "OS" stands for 'OpenSim', and not 'Operating System' in this instance,* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Even including offline IM's, sending the offline IM's to the user's registered email address (one way only currently, and using the hMailServer). That is as much like a game as it gets. There is also the possibility to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (.DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the Free and Open Source program titled "Blender", or exported from a world as DEA. +Halcyon World is a Virtual World with a full 3D environment, written in C Sharp (C#), where you may move about with a character known as an avatar in a 3D World accessed with a 3D graphics application on a computer mostly, commonly known as a viewer, which is used to access/login to these virtual worlds (not with a VR headset). The most common one currently is the Firestorm viewer for OpenSim. *The "OS" stands for 'OpenSim', and not 'Operating System' in this instance,* also it is similar to Second Life™. It allows users to "talk" to other people in-world through nearby chat, IM's, group chats and group IM's and sometimes in voice, depending on how the grid is setup and the permissions set on individual regions. Even including offline IM's, sending the offline IM's to the user's registered email address (one way only currently, and using the hMailServer). That is as much like a game as it gets. There is also the possibility to build objects in-world known as primatives or "prims" in various shapes and sizes to make different types of linked or individual 3D objects. Additionally other 3D items known as "Mesh" (.DEA files) can be imported which have been created/edited with a 3D object editor/creator such as the Free and Open Source program titled "Blender", or exported from a world as DEA. ## Different Type of Grid/World