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BasePart2Modular.cs
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67 lines (66 loc) · 1.77 KB
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using DiskCardGame;
namespace InscryptionAPI.Card;
internal class Part2ModularAbilities
{
internal static readonly List<Ability> BasePart2Modular = new()
{
Ability.DrawRabbits,
Ability.BeesOnHit,
Ability.Strafe,
Ability.Deathtouch,
Ability.Evolve,
Ability.CreateDams,
Ability.Tutor,
Ability.WhackAMole,
Ability.DrawCopy,
Ability.TailOnHit,
Ability.CorpseEater,
Ability.QuadrupleBones,
Ability.Submerge,
Ability.DrawCopyOnDeath,
Ability.Sharp,
Ability.StrafePush,
Ability.DrawAnt,
Ability.GuardDog,
Ability.Flying,
Ability.Sacrificial,
Ability.TripleBlood,
Ability.Reach,
Ability.SplitStrike,
Ability.IceCube,
Ability.SteelTrap,
Ability.BuffNeighbours,
Ability.DebuffEnemy,
Ability.CreateEgg,
Ability.StrafeSwap,
Ability.MadeOfStone,
Ability.DoubleStrike,
Ability.GainAttackOnKill,
Ability.Morsel,
Ability.DeathShield,
Ability.BoneDigger,
Ability.OpponentBones,
Ability.GainBattery,
Ability.ExplodeGems,
Ability.ExplodeOnDeath,
Ability.Sniper,
Ability.LatchBrittle,
Ability.LatchDeathShield,
Ability.LatchExplodeOnDeath,
Ability.Sentry,
Ability.ShieldGems,
Ability.DrawVesselOnHit,
Ability.SwapStats,
Ability.CellBuffSelf,
Ability.CellTriStrike,
Ability.MoveBeside,
Ability.SkeletonStrafe,
Ability.BuffGems,
Ability.DropRubyOnDeath,
Ability.GemsDraw,
Ability.DrawNewHand,
Ability.SquirrelStrafe,
Ability.DoubleDeath,
Ability.Loot
};
}