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DSA_2.cpp
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122 lines (107 loc) · 2.09 KB
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#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<iostream>
using namespace std;
struct node{
int data;
struct node *next;
};
struct node* head;
void create(int n,struct node *&temp)
{
temp=(struct node*)malloc(sizeof(struct node));
temp->data=n;
temp->next=NULL;
}
void insertail(int num){
struct node*newnode;
newnode=(struct node*)malloc(sizeof(struct node));
newnode->data=num;
newnode->next=NULL;
//create(num,newnode);
struct node*ptr=head;
while(ptr->next!=NULL)
{
ptr=ptr->next;
}
ptr->next=newnode;
}
void insertbegin(int num){
struct node* newnode;
newnode=(struct node*)malloc(sizeof(struct node));
// create(num,newnode);
newnode->data=num;
newnode->next=head;
head=newnode;
}
void insertpos(int num,int key){
struct node*ptr=head;
struct node*newnode;
create(num,newnode);
while(ptr!=NULL){
if(key==ptr->data)
{
newnode->next=ptr->next;
ptr->next=newnode;
break;
}
ptr=ptr->next;
}
}
void delhead()
{
struct node *ptr=head;
head=head->next;
free(ptr);
}
void deltail()
{
struct node *ptr=head;
while(ptr->next->next!=NULL)
{
ptr=ptr->next;
}
ptr->next=NULL;
}
void delpos(int key)
{
struct node*ptr=head;
while(ptr!=NULL){
if(ptr->next->data==key)
{
struct node*p=ptr->next;
ptr->next=ptr->next->next;
free(p);
}
ptr=ptr->next;
}
}
void display()
{
struct node *p=head;
while(p!=NULL){
printf("%d -> ",p->data);
p=p->next;
}
printf(" NULL \n");
}
int main()
{
struct node *N;
N=(struct node*)malloc(sizeof(struct node));
create(1,N);
head=N;
insertail(2);
insertail(3);
insertbegin(4);
insertpos(6,1);
display();
delhead();
display();
deltail();
display();
delpos(2);
display();
return 0;
}