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Improved-PreCache-System

Garry's Mod / Inj3 - Improved Precache System


  • Locally cache the model on the client/server, to avoid any freeze when a vehicle or other object first appears in your map.
  • Optimized code, executed only once once the server has initialized the entities (no impact on performance).
  • Compatible with all gamemodes.
  • Configuration (lua/autorun).
  • Define the delay between each caching phase.
  • Support for a large majority of vehicles such as TDM, and all those in the vehicle list.
  • Vehicles are added automatically.
  • Blacklist vehicles that should not be included in the cache.
  • Add your own models and custom sounds.
  • Progress bar and caching status.
  • Detailed statistics in your console.