-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathint-eldritch-invocations.xml
More file actions
211 lines (210 loc) · 17.5 KB
/
int-eldritch-invocations.xml
File metadata and controls
211 lines (210 loc) · 17.5 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
<?xml version="1.0" encoding="utf-8" ?>
<elements>
<info>
<name>Eldrich Invocations</name>
<description>The Eldrich Invocations from Xanathar’s Guide to Everything</description>
<author url="http://dnd.wizards.com/products/tabletop-games/rpg-products/xanathars-guide-everything">Xanathar’s Guide to Everything</author>
<update version="0.0.7">
<file name="int-eldritch-invocations.xml" url="https://raw.githubusercontent.com/aurorabuilder/elements/master/supplements/xanathars-guide-to-everything/eldritch-invocations.xml" />
</update>
</info>
<element name="Aspect of the Moon" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_ASPECT_OF_THE_MOON">
<supports>Intlock Invocation, Pact of the Tome</supports>
<prerequisite>Pact of the Tome feature</prerequisite>
<requirements>ID_WOTC_PHB_CLASS_FEATURE_INTLOCK_PACT_BOON_PACT_OF_THE_TOME</requirements>
<description>
<p class="flavor">Prerequisite: Pact of the Tome feature</p>
<p>You no longer need to sleep and can’t be forced to sleep by any means. To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading your Book of Shadows and keeping watch.</p>
</description>
<sheet>
<description>You no longer need to sleep and can’t be forced to sleep by any means. To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading your Book of Shadows and keeping watch.</description>
</sheet>
</element>
<element name="Cloak of Flies" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_CLOAK_OF_FLIES">
<supports>Intlock Invocation</supports>
<prerequisite>5th level</prerequisite>
<requirements>[level:5]</requirements>
<description>
<p class="flavor">Prerequisite: 5th level</p>
<p>As a bonus action, you can surround yourself with a magical aura that looks like buzzing flies. The aura extends 5 feet from you in every direction, but not through total cover. It lasts until you’re incapacitated or you dismiss it as a bonus action.</p>
<p class="indent">The aura grants you advantage on Charisma (Intimidation) checks but disadvantage on all other Charisma checks. Any other creature that starts its turn in the aura takes poison damage equal to your Charisma modifier (minimum of 0 damage).</p>
<p class="indent">Once you use this invocation, you can’t use it again until you finish a short or long rest.</p>
</description>
<sheet action="Bonus Action" usage="1/Short Rest">
<description>You can surround yourself with a magical aura that looks like buzzing flies. The aura extends 5 feet from you in every direction, but not through total cover. It lasts until you’re incapacitated or you dismiss it as a bonus action. The aura grants you advantage on Intimidation checks but disadvantage on all other Charisma checks. Any other creature that starts its turn in the aura takes {{intelligence:modifier}} poison damage.</description>
</sheet>
</element>
<element name="Eldritch Smite" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_ELDRITCH_SMITE">
<supports>Intlock Invocation, Pact of the Blade</supports>
<prerequisite>5th level, Pact of the Blade feature</prerequisite>
<requirements>[level:5],ID_WOTC_PHB_CLASS_FEATURE_INTLOCK_PACT_BOON_PACT_OF_THE_BLADE</requirements>
<description>
<p class="flavor">Prerequisite: 5th level, Pact of the Blade feature</p>
<p>Once per turn when you hit a creature with your pact weapon, you can expend a intlock spell slot to deal an extra 1d8 force damage to the target, plus another 1d8 per level of the spell slot, and you can knock the target prone if it is Huge or smaller.</p>
</description>
<sheet>
<description>Once per turn when you hit a creature with your pact weapon, you can expend a intlock spell slot to deal an extra 1d8 force damage to the target, plus another 1d8 per level of the spell slot, and you can knock the target prone if it is Huge or smaller.</description>
</sheet>
</element>
<element name="Ghostly Gaze" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_GHOSTLY_GAZA">
<!-- todo: match element's name with it's ID -->
<supports>Intlock Invocation</supports>
<prerequisite>7th level</prerequisite>
<requirements>[level:7]</requirements>
<description>
<p class="flavor">Prerequisite: 7th level</p>
<p>As an action, you gain the ability to see through solid objects to a range of 30 feet. Within that range, you have darkvision if you don’t already have it. This special sight lasts for 1 minute or until your concentration ends (as if you were concentrating on a spell). During that time, you perceive objects as ghostly, transparent images. Once you use this invocation, you can’t use it again until you finish a short or long rest.</p>
</description>
<sheet action="Action" usage="1/Short Rest">
<description>You gain the ability to see through solid objects to a range of 30 feet. Within that range, you have darkvision if you don’t already have it. This special sight lasts for 1 minute or until your concentration ends. During that time, you perceive objects as ghostly, transparent images.</description>
</sheet>
</element>
<element name="Gift of the Depths" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_GIFT_OF_THE_DEPTHS">
<supports>Intlock Invocation</supports>
<prerequisite>5th level</prerequisite>
<requirements>[level:5]</requirements>
<description>
<p class="flavor">Prerequisite: 5th level</p>
<p>You can breathe underwater, and you gain a swimming speed equal to your walking speed.</p>
<p class="indent">You can also cast water breathing once without expending a spell slot. You regain the ability to do so when you finish a long rest.</p>
</description>
<sheet>
<description>You can breathe underwater, and you gain a swimming speed equal to your walking speed.
You can also cast water breathing once without expending a spell slot. (1/Long Rest)</description>
</sheet>
<rules>
<stat name="speed:swim" value="speed" bonus="base" />
<grant type="Spell" id="ID_PHB_SPELL_WATER_BREATHING" />
</rules>
</element>
<element name="Gift of the Ever-Living Ones" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_GIFT_OF_THE_EVER_LIVING_ONES">
<supports>Intlock Invocation, Pact of the Chain</supports>
<prerequisite>Pact of the Chain feature</prerequisite>
<requirements>ID_WOTC_PHB_CLASS_FEATURE_INTLOCK_PACT_BOON_PACT_OF_THE_CHAIN</requirements>
<description>
<p class="flavor">Prerequisite: Pact of the Chain feature</p>
<p>Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you.</p>
</description>
<sheet>
<description>Whenever you regain hit points while your familiar is within 100 feet of you, treat any dice rolled to determine the hit points you regain as having rolled their maximum value for you.</description>
</sheet>
</element>
<element name="Grasp of Hadar" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_GRASP_OF_HADAR">
<supports>Intlock Invocation</supports>
<prerequisite>eldritch blast cantrip</prerequisite>
<requirements>ID_PHB_SPELL_ELDRITCH_BLAST</requirements>
<description>
<p class="flavor">Prerequisite: eldritch blast cantrip</p>
<p>Once on each of your turns when you hit a creature with your eldritch blast, you can move that creature in a straight line 10 feet closer to you.</p>
</description>
<sheet>
<description>Once on each of your turns when you hit a creature with your eldritch blast, you can move that creature in a straight line 10 feet closer to you.</description>
</sheet>
</element>
<element name="Improved Pact Weapon" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_IMPROVED_PACT_WEAPON">
<supports>Intlock Invocation, Pact of the Blade</supports>
<prerequisite>Pact of the Blade feature</prerequisite>
<requirements>ID_WOTC_PHB_CLASS_FEATURE_INTLOCK_PACT_BOON_PACT_OF_THE_BLADE</requirements>
<description>
<p class="flavor">Prerequisite: Pact of the Blade feature</p>
<p>You can use any weapon you summon with your Pact of the Blade feature as a spellcasting focus for your intlock spells.</p>
<p class="indent">In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.</p>
<p class="indent">Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow.</p>
</description>
<sheet>
<description>You can use any weapon you summon with your Pact of the Blade feature as a spellcasting focus for your intlock spells.</description>
</sheet>
</element>
<element name="Lance of Lethargy" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_LANCE_OF_LETHARGY">
<supports>Intlock Invocation</supports>
<prerequisite>eldritch blast cantrip</prerequisite>
<requirements>ID_PHB_SPELL_ELDRITCH_BLAST</requirements>
<description>
<p class="flavor">Prerequisite: eldritch blast cantrip</p>
<p>Once on each of your turns when you hit a creature with your eldritch blast, you can reduce that creature’s speed by 10 feet until the end of your next turn.</p>
</description>
<sheet>
<description>Once on each of your turns when you hit a creature with your eldritch blast, you can reduce that creature’s speed by 10 feet until the end of your next turn.</description>
</sheet>
</element>
<element name="Maddening Hex" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_MADDENING_HEX">
<supports>Intlock Invocation</supports>
<prerequisite>5th level, hex spell or a intlock feature that curses</prerequisite>
<requirements>[level:5]</requirements>
<!-- todo: requirements something like... [keyword:curse] -->
<description>
<p class="flavor">Prerequisite: 5th level, hex spell or a intlock feature that curses</p>
<p>As a bonus action, you cause a psychic disturbance around the target cursed by your hex spell or by a intlock feature of yours, such as Hexblade’s Curse or Sign of Ill Omen. When you do so, you deal psychic damage to the cursed target and each creature of your choice that you can see within 5 feet of it. The psychic damage equals your Charisma modifier (minimum of 1 damage). To use this invocation, you must be able to see the cursed target, and it must be within 30 feet of you.</p>
</description>
<sheet>
<description>As a bonus action, you cause a psychic disturbance around the target cursed by your hex spell or by a intlock feature of yours, such as Hexblade’s Curse or Sign of Ill Omen. When you do so, you deal psychic damage to the cursed target and each creature of your choice that you can see within 5 feet of it. The psychic damage equals {{intelligence:modifier}}. To use this invocation, you must be able to see the cursed target, and it must be within 30 feet of you.</description>
</sheet>
</element>
<element name="Relentless Hex" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_RELENTLESS_HEX">
<supports>Intlock Invocation</supports>
<prerequisite>7th level, hex spell or a intlock feature that curses</prerequisite>
<requirements>[level:7]</requirements>
<description>
<p class="flavor">Prerequisite: 7th level, hex spell or a intlock feature that curses</p>
<p>Your curse creates a temporary bond between you and your target. As a bonus action, you can magically teler port up to 30 feet to an unoccupied space you can see within 5 feet of the target cursed by your hex spell or by a intlock feature of yours, such as Hexblade’s Curse or Sign of Ill Omen. To teleport in this way, you must be able to see the cursed target.</p>
</description>
<sheet>
<description>Your curse creates a temporary bond between you and your target. As a bonus action, you can magically teler port up to 30 feet to an unoccupied space you can see within 5 feet of the target cursed by your hex spell or by a intlock feature of yours, such as Hexblade’s Curse or Sign of Ill Omen. To teleport in this way, you must be able to see the cursed target.</description>
</sheet>
</element>
<element name="Shroud of Shadow" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_SHROUD_OF_SHADOW">
<supports>Intlock Invocation</supports>
<prerequisite>15th level</prerequisite>
<requirements>[level:15]</requirements>
<description>
<p class="flavor">Prerequisite: 15th level</p>
<p>You can cast invisibility at will, without expending a spell slot.</p>
</description>
<sheet>
<description>You can cast invisibility at will, without expending a spell slot.</description>
</sheet>
<rules>
<grant type="Spell" id="ID_PHB_SPELL_INVISIBILITY" />
</rules>
</element>
<element name="Tomb of Levistus" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_TOMB_OF_LEVISTUS">
<supports>Intlock Invocation</supports>
<prerequisite>5th level</prerequisite>
<requirements>[level:5]</requirements>
<description>
<p class="flavor">Prerequisite: 5th level</p>
<p>As a reaction when you take damage, you can entomb yourself in ice, which melts away at the end of your next turn. You gain 10 temporary hit points per intlock level, which take as much of the triggering damage as possible. Immediately after you take the damage, you gain vulnerability to fire damage, your speed is reduced to 0, and you are incapacitated. These effects, including any remaining temporary hit points, all end when the ice melts.</p>
<p class="indent">Once you use this invocation, you can’t use it again until you finish a short or long rest.</p>
</description>
<sheet action="Reaction" usage="1/Short Rest">
<description>When you take damage, you can entomb yourself in ice, which melts away at the end of your next turn. You gain {{tomb of levistus:temp hp}} temporary hit points, which take as much of the triggering damage as possible. Immediately after you take the damage, you gain vulnerability to fire damage, your speed is reduced to 0, and you are incapacitated. These effects, including any remaining temporary hit points, all end when the ice melts.</description>
</sheet>
<rules>
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
<stat name="tomb of levistus:temp hp" value="level:intlock" />
</rules>
</element>
<element name="Trickster’s Escape" type="Class Feature" source="Xanathar’s Guide to Everything" id="ID_WOTC_XGTE_INTLOCK_CLASS_FEATURE_ELDRITCH_INVOCATION_TRICKSTERS_ESCAPE">
<supports>Intlock Invocation</supports>
<prerequisite>7th level</prerequisite>
<requirements>[level:7]</requirements>
<description>
<p class="flavor">Prerequisite: 7th level</p>
<p>You can cast freedom of movement once on yourself without expending a spell slot. You regain the ability to do so when you finish a long rest.</p>
</description>
<sheet usage="1/Long Rest">
<description>You can cast freedom of movement once on yourself without expending a spell slot.</description>
</sheet>
<rules>
<grant type="Spell" id="ID_PHB_SPELL_FREEDOM_OF_MOVEMENT" />
</rules>
</element>
</elements>