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Copy pathBoardGUI.java
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192 lines (152 loc) · 4.76 KB
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public class BoardGUI extends Board{
private int[][][] sets;
private int limit;
public BoardGUI(){
sets = new int[3][4][4];
//0 = not moving, 1 = moving to empty, >1 = combine,
resetMoveTracker();
addRandomValue();
addRandomValue();
}
public int[][][] getMoves(){
return sets;
}
public void resetMoveTracker(){
for (int i = 0; i < 3; i++){
for (int j = 0; j < 4; j++){
for (int k = 0; k < 4; k++){
sets[i][j][k] = 0;
}
}
}
}
//simulates down swipe on board
public void pushDown(){
resetMoveTracker();
noChange();
for (int i = 0; i < 4; i++){
limit = 3;
//combine and shift values as needed
for (int y = 3; y >= 0; y--){
//found block with value
if (getValue(i,y) != 0){
down(i,y,0);
}
}
}
}
public void down(int x, int y, int round){
if (y < limit){
if (getValue(x,y+1) == 0){
setValue(x,y+1,getValue(x,y));
setValue(x,y,0);
sets[round][x][y] = 1;
down(x,y+1,round+1);
change();
} else if (getValue(x,y+1) == getValue(x,y)){
setValue(x,y+1,getValue(x,y)*2);
setValue(x,y,0);
sets[round][x][y] = getValue(x,y+1);
limit = y;
change();
addPoints(getValue(x,y+1));
}
}
}
public void pushUp(){
resetMoveTracker();
noChange();
for (int i = 0; i < 4; i++){
limit = 0;
//combine and shift values as needed
for (int y = 0; y < 4; y++){
//found block with value
if (getValue(i,y) != 0){
up(i,y, 0);
}
}
}
}
public void up(int x, int y, int round){
if (y > limit){
if (getValue(x,y-1) == 0){
setValue(x,y-1,getValue(x,y));
setValue(x,y,0);
sets[round][x][y] = 1;
up(x,y-1, round+1);
change();
} else if (getValue(x,y-1) == getValue(x,y)){
setValue(x,y-1,getValue(x,y)*2);
setValue(x,y,0);
sets[round][x][y] = getValue(x,y+1);
limit = y;
change();
addPoints(getValue(x,y-1));
}
}
}
public void pushLeft(){
resetMoveTracker();
noChange();
for (int y = 0; y < 4; y++){
limit = 0;
//combine and shift values as needed
for (int x = 0; x < 4; x++){
//found block with value
if (getValue(x,y) != 0){
left(x,y,0);
}
}
}
}
public void left(int x, int y, int round){
if (x > limit){
if (getValue(x-1,y) == 0){
setValue(x-1,y,getValue(x,y));
setValue(x,y,0);
sets[round][x][y] = 1;
left(x-1,y,round+1);
change();
} else if (getValue(x-1,y) == getValue(x,y)){
setValue(x-1,y,getValue(x,y)*2);
setValue(x,y,0);
sets[round][x][y] = getValue(x-1,y);
limit = x;
change();
addPoints(getValue(x-1,y));
}
}
}
public void pushRight(){
resetMoveTracker();
noChange();
for (int y = 0; y < 4; y++){
limit = 3;
//combine and shift values as needed
for (int x = 3; x >= 0; x--){
//found block with value
if (getValue(x,y) != 0){
right(x,y,0);
}
}
}
}
public void right(int x, int y, int round){
if (x < limit){
if (getValue(x+1,y) == 0){
setValue(x+1,y,getValue(x,y));
setValue(x,y,0);
sets[round][x][y] = 1;
right(x+1,y,round+1);
change();
} else if (getValue(x+1,y) == getValue(x,y)){
setValue(x+1,y,getValue(x,y)*2);
setValue(x,y,0);
sets[round][x][y] = getValue(x+1,y);
limit = x;
change();
addPoints(getValue(x+1,y));
}
}
}
}