The rom file plays the intro cry sounds for the pokemon just fine via emulator and also plays fine on GBC openFPGA, but once patched and put onto the Pocket and ran via GB Studio, a lot of the intro cries in the early game will just make an elongated sound that isn't correct. This is with either 1.0 or 1.1 crystal with either debug or normal prism 0.95 0254 ips patched to it and then ran through the web-based PokePatcher to get a .pocket file.
The rom file plays the intro cry sounds for the pokemon just fine via emulator and also plays fine on GBC openFPGA, but once patched and put onto the Pocket and ran via GB Studio, a lot of the intro cries in the early game will just make an elongated sound that isn't correct. This is with either 1.0 or 1.1 crystal with either debug or normal prism 0.95 0254 ips patched to it and then ran through the web-based PokePatcher to get a .pocket file.