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Constants.cs
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24 lines (22 loc) · 753 Bytes
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using System;
using System.Collections.Generic;
using kRPG.Enums;
namespace kRPG
{
public static class Constants
{
public const float MaxScreenWidth = 3840f;
public const string ModName = "kRPG";
public static Dictionary<string, Ritual> ritualByName = new Dictionary<string, Ritual>
{
{"demon_pact", Ritual.DemonPact},
{"warrior_oath", Ritual.WarriorOath},
{"elan_vital", Ritual.ElanVital},
{"stone_aspect", Ritual.StoneAspect},
{"eldritch_fury", Ritual.EldritchFury},
{"mind_fortress", Ritual.MindFortress},
{"blood_drinking", Ritual.BloodDrinking}
};
public static double Tau => Math.PI * 2;
}
}