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OBJMTLLoader.js
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462 lines (292 loc) · 10.4 KB
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/**
* Loads a Wavefront .obj file with materials
*
* @author mrdoob / http://mrdoob.com/
* @author angelxuanchang
*/
THREE.OBJMTLLoader = function () {};
THREE.OBJMTLLoader.prototype = {
constructor: THREE.OBJMTLLoader,
/**
* Load a Wavefront OBJ file with materials (MTL file)
*
* Loading progress is indicated by the following events:
* "load" event (successful loading): type = 'load', content = THREE.Object3D
* "error" event (error loading): type = 'load', message
* "progress" event (progress loading): type = 'progress', loaded, total
*
* If the MTL file cannot be loaded, then a MeshLambertMaterial is used as a default
* @param url - Location of OBJ file to load
* @param mtlfileurl - MTL file to load (optional, if not specified, attempts to use MTL specified in OBJ file)
* @param options - Options on how to interpret the material (see THREE.MTLLoader.MaterialCreator )
*/
load: function ( url, mtlfileurl, options ) {
var scope = this;
var xhr = new XMLHttpRequest();
var mtlDone; // Is the MTL done (true if no MTL, error loading MTL, or MTL actually loaded)
var obj3d; // Loaded model (from obj file)
var materialsCreator; // Material creator is created when MTL file is loaded
// Loader for MTL
var mtlLoader = new THREE.MTLLoader( url.substr( 0, url.lastIndexOf( "/" ) + 1 ), options );
mtlLoader.addEventListener( 'load', waitReady );
mtlLoader.addEventListener( 'error', waitReady );
// Try to load mtlfile
if ( mtlfileurl ) {
mtlLoader.load( mtlfileurl );
mtlDone = false;
} else {
mtlDone = true;
}
function waitReady( event ) {
if ( event.type === 'load' ) {
if ( event.content instanceof THREE.MTLLoader.MaterialCreator ) {
// MTL file is loaded
mtlDone = true;
materialsCreator = event.content;
materialsCreator.preload();
} else {
// OBJ file is loaded
if ( event.target.status === 200 || event.target.status === 0 ) {
var objContent = event.target.responseText;
if ( mtlfileurl ) {
// Parse with passed in MTL file
obj3d = scope.parse( objContent );
} else {
// No passed in MTL file, look for mtlfile in obj file
obj3d = scope.parse( objContent, function( mtlfile ) {
mtlDone = false;
mtlLoader.load( mtlLoader.baseUrl + mtlfile );
} );
}
} else {
// Error loading OBJ file....
scope.dispatchEvent( {
type: 'error',
message: 'Couldn\'t load URL [' + url + ']',
response: event.target.responseText } );
}
}
} else if ( event.type === 'error' ) {
// MTL failed to load -- oh well, we will just not have material ...
mtlDone = true;
}
if ( mtlDone && obj3d ) {
// MTL file is loaded and OBJ file is loaded
// Apply materials to model
if ( materialsCreator ) {
obj3d.traverse( function( object ) {
if ( object instanceof THREE.Mesh ) {
if ( object.material.name ) {
var material = materialsCreator.create( object.material.name );
if ( material ) {
object.material = material;
}
}
}
} );
}
// Notify listeners
scope.dispatchEvent( { type: 'load', content: obj3d } );
}
}
xhr.addEventListener( 'load', waitReady, false );
xhr.addEventListener( 'progress', function ( event ) {
scope.dispatchEvent( { type: 'progress', loaded: event.loaded, total: event.total } );
}, false );
xhr.addEventListener( 'error', function () {
scope.dispatchEvent( { type: 'error', message: 'Couldn\'t load URL [' + url + ']' } );
}, false );
xhr.open( 'GET', url, true );
xhr.send( null );
},
/**
* Parses loaded .obj file
* @param data - content of .obj file
* @param mtllibCallback - callback to handle mtllib declaration (optional)
* @return {THREE.Object3D} - Object3D (with default material)
*/
parse: function ( data, mtllibCallback ) {
// fixes
data = data.replace( /\ \\\r\n/g, '' ); // rhino adds ' \\r\n' some times.
var replacement = '/f$1$2$4\n/f$2$3$4'; // quads to tris
data = data.replace( /f( +\d+)( +\d+)( +\d+)( +\d+)/g, replacement );
data = data.replace( /f( +\d+\/\d+)( +\d+\/\d+)( +\d+\/\d+)( +\d+\/\d+)/g, replacement );
data = data.replace( /f( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)( +\d+\/\d+\/\d+)/g, replacement );
data = data.replace( /f( +\d+\/\/\d+)( +\d+\/\/\d+)( +\d+\/\/\d+)( +\d+\/\/\d+)/g, replacement );
//
function vector( x, y, z ) {
return new THREE.Vector3( x, y, z );
}
function uv( u, v ) {
return new THREE.Vector2( u, v );
}
function face3( a, b, c, normals ) {
return new THREE.Face3( a, b, c, normals );
}
function meshN( meshName, materialName ) {
if ( geometry.vertices.length > 0 ) {
geometry.mergeVertices();
geometry.computeCentroids();
geometry.computeFaceNormals();
geometry.computeBoundingSphere();
object.add( mesh );
geometry = new THREE.Geometry();
mesh = new THREE.Mesh( geometry, material );
verticesCount = 0;
}
if ( meshName !== undefined ) mesh.name = meshName;
if ( materialName !== undefined ) {
material = new THREE.MeshLambertMaterial();
material.name = materialName;
mesh.material = material;
}
}
var group = new THREE.Object3D();
var object = group;
var geometry = new THREE.Geometry();
var material = new THREE.MeshLambertMaterial();
var mesh = new THREE.Mesh( geometry, material );
var vertices = [];
var verticesCount = 0;
var normals = [];
var uvs = [];
// v float float float
var vertex_pattern = /v( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/;
// vn float float float
var normal_pattern = /vn( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/;
// vt float float
var uv_pattern = /vt( +[\d|\.|\+|\-|e]+)( +[\d|\.|\+|\-|e]+)/
// f vertex vertex vertex
var face_pattern1 = /f( +\d+)( +\d+)( +\d+)/
// f vertex/uv vertex/uv vertex/uv
var face_pattern2 = /f( +(\d+)\/(\d+))( +(\d+)\/(\d+))( +(\d+)\/(\d+))/;
// f vertex/uv/normal vertex/uv/normal vertex/uv/normal
var face_pattern3 = /f( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))( +(\d+)\/(\d+)\/(\d+))/;
// f vertex//normal vertex//normal vertex//normal
var face_pattern4 = /f( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))( +(\d+)\/\/(\d+))/;
//
var lines = data.split( "\n" );
for ( var i = 0; i < lines.length; i ++ ) {
var line = lines[ i ];
line = line.trim();
var result;
if ( line.length === 0 || line.charAt( 0 ) === '#' ) {
continue;
} else if ( ( result = vertex_pattern.exec( line ) ) !== null ) {
// ["v 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
vertices.push( vector(
parseFloat( result[ 1 ] ),
parseFloat( result[ 2 ] ),
parseFloat( result[ 3 ] )
) );
} else if ( ( result = normal_pattern.exec( line ) ) !== null ) {
// ["vn 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
normals.push( vector(
parseFloat( result[ 1 ] ),
parseFloat( result[ 2 ] ),
parseFloat( result[ 3 ] )
) );
} else if ( ( result = uv_pattern.exec( line ) ) !== null ) {
// ["vt 0.1 0.2", "0.1", "0.2"]
uvs.push( uv(
parseFloat( result[ 1 ] ),
parseFloat( result[ 2 ] )
) );
} else if ( ( result = face_pattern1.exec( line ) ) !== null ) {
// ["f 1 2 3", "1", "2", "3"]
geometry.vertices.push(
vertices[ parseInt( result[ 1 ] ) - 1 ],
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 3 ] ) - 1 ]
);
geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
} else if ( ( result = face_pattern2.exec( line ) ) !== null ) {
// ["f 1/1 2/2 3/3", " 1/1", "1", "1", " 2/2", "2", "2", " 3/3", "3", "3"]
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ]
);
geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 6 ] ) - 1 ],
uvs[ parseInt( result[ 9 ] ) - 1 ]
] );
} else if ( ( result = face_pattern3.exec( line ) ) !== null ) {
// ["f 1/1/1 2/2/2 3/3/3", " 1/1/1", "1", "1", "1", " 2/2/2", "2", "2", "2", " 3/3/3", "3", "3", "3"]
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 6 ] ) - 1 ],
vertices[ parseInt( result[ 10 ] ) - 1 ]
);
geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++,
[
normals[ parseInt( result[ 4 ] ) - 1 ],
normals[ parseInt( result[ 8 ] ) - 1 ],
normals[ parseInt( result[ 12 ] ) - 1 ]
]
) );
geometry.faceVertexUvs[ 0 ].push( [
uvs[ parseInt( result[ 3 ] ) - 1 ],
uvs[ parseInt( result[ 7 ] ) - 1 ],
uvs[ parseInt( result[ 11 ] ) - 1 ]
] );
} else if ( ( result = face_pattern4.exec( line ) ) !== null ) {
// ["f 1//1 2//2 3//3", " 1//1", "1", "1", " 2//2", "2", "2", " 3//3", "3", "3"]
geometry.vertices.push(
vertices[ parseInt( result[ 2 ] ) - 1 ],
vertices[ parseInt( result[ 5 ] ) - 1 ],
vertices[ parseInt( result[ 8 ] ) - 1 ]
);
geometry.faces.push( face3(
verticesCount ++,
verticesCount ++,
verticesCount ++,
[
normals[ parseInt( result[ 3 ] ) - 1 ],
normals[ parseInt( result[ 6 ] ) - 1 ],
normals[ parseInt( result[ 9 ] ) - 1 ]
]
) );
} else if ( /^o /.test( line ) ) {
// object
object = new THREE.Object3D();
object.name = line.substring( 2 ).trim();
group.add( object );
} else if ( /^g /.test( line ) ) {
// group
meshN( line.substring( 2 ).trim(), undefined );
} else if ( /^usemtl /.test( line ) ) {
// material
meshN( undefined, line.substring( 7 ).trim() );
} else if ( /^mtllib /.test( line ) ) {
// mtl file
if ( mtllibCallback ) {
var mtlfile = line.substring( 7 );
mtlfile = mtlfile.trim();
mtllibCallback( mtlfile );
}
} else if ( /^s /.test( line ) ) {
// Smooth shading
} else {
console.log( "THREE.OBJMTLLoader: Unhandled line " + line );
}
}
//Add last object
meshN(undefined, undefined);
return group;
}
};
THREE.EventDispatcher.prototype.apply( THREE.OBJMTLLoader.prototype );