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Retest more costly move ordering schemes after more aggressive late move pruning #71

@heofthetea

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@heofthetea

A lot of "more aggressive" ordering heuristics did not gain:

  • storing 2 killer moves
  • Relative History Heuristics (although that seems to not be relevant in practice)
  • Additional PieceTo History Heuristics (exists in viridithas)

It may be worth trying to re-add them after some more aggressive pruning has been implemented to see whether that increases their effectiveness.

see #52, #47

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