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MenuMuffler.csproj
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70 lines (68 loc) · 3.08 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{74AAB110-BC4A-431C-BB04-2192352B02B7}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MenuMuffler</RootNamespace>
<AssemblyName>MenuMuffler</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\..\libs\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\libs\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>..\..\..\libs\BepInEx.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\..\..\libs\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Constants.cs" />
<Compile Include="Mod.cs" />
<Compile Include="Patches\AudioManager_PromptMusicCuePatch.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<PropertyGroup>
<BepInExPluginsPath>$(AppData)\r2modmanPlus-local\Distance\profiles\CustomMod\BepInEx\plugins</BepInExPluginsPath>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Message Text="Post-build event: $(TargetDir)$(TargetFileName) to $(BepInExPluginsPath)\KiliMods folder." Importance="High"/>
<Copy SourceFiles="$(TargetDir)$(TargetFileName)" DestinationFolder="$(BepInExPluginsPath)\KiliMods" SkipUnchangedFiles="true"/>
<Message Text="Post-build event completed."/>
</Target>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>