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LuaEvent.cs
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50 lines (47 loc) · 1.95 KB
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using System;
using System.Collections;
using System.Collections.Generic;
using MoonSharp.Interpreter;
using UnityEngine;
public class LuaEvent {
public void AddListener(string eventName, DynValue luaFunc) {
EventPermission permission = EventManager.GetEventPermission(eventName);
if(permission == EventPermission.Transparent) {
Debug.LogWarning("Lua cannot listen to event \"" + eventName + "\"");
return;
}
if (luaFunc.Type != DataType.Function) {
Debug.LogError("AddListener expects a function");
return;
}
Action<object> callback = (msg) => {
string str = (msg != null) ? msg.ToString() : "";
luaFunc.Function.Call(DynValue.NewString(str));
};
EventManager.AddListener(eventName, callback);
}
public void RemoveListener(string eventName, DynValue luaFunc) {
EventPermission permission = EventManager.GetEventPermission(eventName);
if(permission != EventPermission.FullAccess) {
Debug.LogWarning("Lua cannot remove listener for event \"" + eventName + "\"");
return;
}
if(luaFunc.Type != DataType.Function) {
Debug.LogError("RemoveListener expects a function");
return;
}
Action<object> callback = (msg) => {
string str = (msg != null) ? msg.ToString() : "";
luaFunc.Function.Call(DynValue.NewString(str));
};
EventManager.RemoveListener(eventName, callback);
}
public void TriggerEvent(string eventName, object message) {
EventPermission permission = EventManager.GetEventPermission(eventName);
if(permission != EventPermission.ListenTrigger && permission != EventPermission.FullAccess) {
Debug.LogWarning("Lua cannot trigger event \"" + eventName + "\"");
return;
}
EventManager.TriggerEvent(eventName, message);
}
}