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swordzModSystem.cs
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135 lines (94 loc) · 4.62 KB
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using swordz.src;
using Vintagestory.API.Client;
using Vintagestory.API.Common;
using Vintagestory.API.Config;
using Vintagestory.API.Server;
using Vintagestory.GameContent;
namespace swordz
{
public class swordzModSystem : ModSystem
{
public SwordzConfig Config;
// Called on server and client
// Useful for registering block/entity classes on both sides
public override void Start(ICoreAPI api)
{
base.Start(api);
api.Logger.Notification("Tis but a flesh wound!: " + api.Side);
api.RegisterItemClass("ItemMithrilBloom", typeof(ItemMithrilBloom));
api.RegisterItemClass("Tunneler", typeof(ToolTunneler));
api.RegisterItemClass("Pila", typeof(Pila));
api.RegisterItemClass("ItemTrainingDummy", typeof(ItemTrainingDummy));
api.RegisterEntity("EntityTrainingDummy", typeof(EntityTrainingDummy));
api.RegisterItemClass("Sledgehammer", typeof(ToolSledgehammer));
api.RegisterItemClass("Excavator", typeof(ToolExcavator));
api.RegisterBlockClass("BlockFantasyMeteorite",typeof (BlockFantasyMeteorite));
try
{
Config = api.LoadModConfig<SwordzConfig>("SwordzConfig.json");
if (Config != null)
{
api.Logger.Notification("Mod Config successfully loaded.");
}
else
{
api.Logger.Notification("No Mod Config specified. Falling back to default settings");
Config = new SwordzConfig();
}
}
catch
{
api.Logger.Error("Failed to load custom mod configuration. Falling back to default settings!");
Config = new SwordzConfig();
}
finally
{
api.StoreModConfig(Config, "SwordzConfig.json");
}
api.World.Config.SetBool("stainlessenabled", Config.stainlessenabled);
api.World.Config.SetBool("titaniumenabled", Config.titaniumenabled);
api.World.Config.SetBool("fantasymetalsenabled", Config.fantasymetalsenabled);
api.World.Config.SetBool("bloomedbits", Config.bloomedbits);
//
api.World.Config.SetBool("metalblocksdisabled", Config.metalblocksdisabled);
api.World.Config.SetBool("fantasyarmorenabled", Config.fantasyarmorenabled);
api.World.Config.SetBool("titaniumarmorenabled", Config.titaniumarmorenabled);
api.World.Config.SetBool("stainlessarmorenabled", Config.stainlessarmorenabled);
// Misc. Utility Items
api.World.Config.SetBool("bombsdisabled", Config.bombsdisabled);
api.World.Config.SetBool("sterilizedbandageenabled", Config.sterilizedbandageenabled);
api.World.Config.SetBool("excavatorenabled", Config.excavatorenabled);
api.World.Config.SetBool("tunnelerenabled", Config.tunnelerenabled);
api.World.Config.SetBool("sledgehammerenabled", Config.sledgehammerenabled);
// Weapons
api.World.Config.SetBool("khopeshenabled", Config.khopeshenabled);
api.World.Config.SetBool("naginataenabled", Config.naginataenabled);
}
public class SwordzConfig
{
public bool stainlessenabled = true;
public bool titaniumenabled = true;
public bool fantasymetalsenabled = true;
public bool bombsdisabled = true;
public bool sterilizedbandageenabled = true;
public bool metalblocksdisabled = true;
public bool bloomedbits = false;
public bool khopeshenabled = false;
public bool naginataenabled = false;
public bool excavatorenabled = true;
public bool tunnelerenabled = true;
public bool sledgehammerenabled = true;
public bool fantasyarmorenabled = true;
public bool titaniumarmorenabled = true;
public bool stainlessarmorenabled = true;
}
public override void StartServerSide(ICoreServerAPI api)
{
api.Logger.Notification("Hello from template mod server side: " + Lang.Get("swordz:hello"));
}
public override void StartClientSide(ICoreClientAPI api)
{
api.Logger.Notification("Hello from template mod client side: " + Lang.Get("swordz:hello"));
}
}
}