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60 fps patch causes some combat sound effects to be doubled #17

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@Crowley9

While running the game in 60 fps some sound effects in combat are played a second time with a slight delay. These include the whooshing sound when swinging a melee weapon and the click when reloading the handgun. This issue is absent when running the game in 30 fps. I am playing with the 1.2 version.

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