Under the same distance and shadow settings, the default rendering can display shadows, but when using BrgContainer for rendering, shadows are not visible. To display shadows, it is necessary to decrease the CascadeCount or increase the MaxDistance value in the Shadows setting. This may reduce the quality of shadows rendered by other defaults. Is there a way to make the shadows consistent with the default rendering?

Under the same distance and shadow settings, the default rendering can display shadows, but when using BrgContainer for rendering, shadows are not visible. To display shadows, it is necessary to decrease the CascadeCount or increase the MaxDistance value in the Shadows setting. This may reduce the quality of shadows rendered by other defaults. Is there a way to make the shadows consistent with the default rendering?