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When I run the sample scene in Unity, I get a Debug.Log that says "No Joy-Cons found", even though I've already paired the JoyCon to my computer using BlueTooth. Am I missing a step? Do I need to use an external tool to connect to the JoyCon, like BetterJoy?
I am using a 2020 version of Unity if that could be the source of the problem. I know this project was originally made with an older version.
When I run the sample scene in Unity, I get a Debug.Log that says "No Joy-Cons found", even though I've already paired the JoyCon to my computer using BlueTooth. Am I missing a step? Do I need to use an external tool to connect to the JoyCon, like BetterJoy?
I am using a 2020 version of Unity if that could be the source of the problem. I know this project was originally made with an older version.