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table.cpp
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132 lines (117 loc) · 2.43 KB
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#include "table.h"
Table::Table()
{
}
Table::Table(const int &xcenter, const int &ycenter, const int &xcard, const int &ycard)
{
this->SetCenterPosition(xcenter, ycenter, xcard, ycard);
}
void Table::AddCard(Card *card)
{
table.emplace_back(card);
this->CenterPosition();
}
void Table::RemoveCard(const int &i)
{
table.erase(table.begin()+i);
}
void Table::RemoveAllCards()
{
//std::cerr << "Cleared" << std::endl;
table.clear();
//std::cerr << "Cleared" << std::endl;
}
void Table::CenterPosition()
{
int xo=xcen-xc*table.size()/2;
int yo=ycen-yc*table.size()/2;
for(auto &el : table)
{
el->setPosition(xo,yo);
xo=xo+xc;
yo=yo+yc;
//std::cerr << xo << std::endl;
}
}
void Table::SetCenterPosition(const int &xcenter, const int &ycenter, const int &xcard, const int &ycard)
{
xcen=xcenter;
ycen=ycenter;
xc=xcard;
yc=ycard;
}
Card *Table::ShowCard(const int &x)
{
return table[x];
}
int Table::GetSize()
{
return table.size();
}
int Table::Compare()
{
table[0]->setValueDefault();
for(int i=1; i<4; i++)
{
if(table[i]->getColor()!=table[0]->getColor())
{
table[i]->setValueZero();
}
else
{
table[i]->setValueDefault();
}
}
int z=0, tempvalue=0;
for(int i=0; i<4; i++)
{
//std::cout << table[i]->getValue() << std::endl;
if(table[i]->getValue() > tempvalue)
{
z=i;
tempvalue=table[i]->getValue();
}
}
return table[z]->getPlayer();
}
int Table::Compare(Card *opCard)
{
table[0]->setValueDefault();
for(int i=1; i<4; i++)
{
if(table[i]->getColor()==opCard->getColor())
{
table[i]->addValue(14);
}
else if(table[i]->getColor()!=table[0]->getColor())
{
table[i]->setValueZero();
}
else
{
table[i]->setValueDefault();
}
}
int z=0, tempvalue=0;
for(int i=0; i<4; i++)
{
//std::cout << table[i]->getValue() << std::endl;
if(table[i]->getValue() > tempvalue)
{
z=i;
tempvalue=table[i]->getValue();
}
}
return table[z]->getPlayer();
}
bool Table::findColor(const char &color)
{
for(auto &x : table)
{
if(x->getColor() == color)
{
return true;
}
}
return false;
}