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Convert some constructors from taken in a huge list of parameters to take in a table/object
which also have a default object initialisation in it so that you only need to fill in the things you
need, so that creating entities and some other stuff will be much simpler.
put all global variables which are scattered around into a other global file just for informativity
prefix globals with some kind of
FIXES needed
Fix exiting of the game that you don't just exit the whole game ...
Change ray traceing to brahams , will help for better FOV (check where I did it before ...)
Fix z-fighting of items, it happens cause all items are resorted on draw each time , do this only
if needed maybe. Also see Fix z-Fighting #20 which also refers to this problem
POI Loading and adding things simpler:
POI usability
( make scrolling view )
POI api
Convert some constructors from taken in a huge list of parameters to take in a table/object
which also have a default object initialisation in it so that you only need to fill in the things you
need, so that creating entities and some other stuff will be much simpler.
put all global variables which are scattered around into a other global file just for informativity
prefix globals with some kind of
FIXES needed
if needed maybe. Also see Fix z-Fighting #20 which also refers to this problem