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Copy pathPositionControl.h
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87 lines (64 loc) · 1.64 KB
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#pragma once
#include "CoordSet.h"
#include "Direction.h"
#include "Logger.h"
#include "simpletools.h"
#include "abdrive.h"
#include <math.h>
#define TRAVEL_DISTANCE_PER_TICK 3.25F
#define DEFAULT_DRIVE_SPEED 32
class PositionControl{
public:
PositionControl();
~PositionControl();
void moveForward();
void moveBackward();
void stop();
void turn(Direction direction);
void correct(float correctionLeft, float correctionRight);
void correctAngle(int radials);
bool getMoveForwardFlag();
bool getMoveBackwardFlag();
bool getStopFlag();
CoordSet getCurrentPosition();
void setCurrentPosition(CoordSet position);
CoordSet getPrevPosition();
void setPrevPosition(CoordSet position);
CoordSet getTargetPosition();
void setTargetPosition(CoordSet position);
Direction getCurrentOrientation();
void setCurrentOrientation(Direction orientation);
Direction getTargetOrientation();
void setTargetOrientation(Direction orientation);
int getSpeed();
void setSpeed(int speed);
int getCurrentTicks();
void setCurrentTicks(int ticks);
int getPrevTicks();
void setPrevTicks(int ticks);
int getTargetTicks();
void setTargetTicks(int ticks);
bool isAtTargetPosition();
int calcSpeedFromTicks();
void update();
private:
bool moveForwardFlag;
bool moveBackwardFlag;
bool stopFlag;
bool actionInProgress;
CoordSet currentPosition;
CoordSet prevPosition;
CoordSet targetPosition;
Direction currentOrientation;
Direction targetOrientation;
int speed;
int currentTicks;
float speedCorrectionLeft,
speedCorrectionRight;
int targetTicks;
int startTicksLeft;
int startTicksRight;
int actionTicksLeft;
int actionTicksRight;
protected:
};