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[INI] ERROR in load('Data\INI\Weapon.ini') - exception caught #2

Description

@MartinKuhl

Prerequisites

  • I have searched for similar issues and confirmed this is not a duplicate

Game Version

  • Command & Conquer Generals
  • Command & Conquer Generals: Zero Hour
  • Other (please specify below)

Operating System

  • macOS
  • Linux
  • Windows
  • Other (please specify below)

Bug Description

When I try to start Zero our on my Android Pad (OnePlus Pad2) I got this error log:

=== crash.log (native crash handler, internal storage) ===

=== [libmain.so](http://libmain.so/) loaded, crash handler installed (t=1783670221) ===

=== [libmain.so](http://libmain.so/) loaded, crash handler installed (t=1783670342) ===

=== [libmain.so](http://libmain.so/) loaded, crash handler installed (t=1783673827) ===

=== [libmain.so](http://libmain.so/) loaded, crash handler installed (t=1783674120) ===

=== [libmain.so](http://libmain.so/) loaded, crash handler installed (t=1783779717) ===

=== [libmain.so](http://libmain.so/) loaded, crash handler installed (t=1783780010) ===

=== [libmain.so](http://libmain.so/) loaded, crash handler installed (t=1783783845) ===


=== generals-stderr.log (engine log, external storage) ===
INFO: Android working directory (Setup-selected): /storage/emulated/0/Download/big_deluxe/tmp/Data
=================================================
Command & Conquer Generals: Zero Hour (Linux)
SDL3 + DXVK Build
=================================================

INFO: Initializing SDL3 video subsystem...
INFO: OpenAL: keeping default driver selection on non-Linux platform
INFO: Loading Vulkan library...
INFO: Creating SDL3 Vulkan window...
INFO: SDL3 window created successfully
INFO: mobile internal resolution set to 3000x2120 (window 3000x2120)
INFO: CreateGameEngine() - Creating SDL3GameEngine for Linux
DEBUG: SDL3GameEngine::SDL3GameEngine() created
INFO: SDL3GameEngine::init() starting
INFO: SDL3GameEngine using pre-initialized window
INFO: SDL3GameEngine::createLocalFileSystem() -> StdLocalFileSystem
[SUBSYS] initSubsystem('TheLocalFileSystem') START
[SUBSYS] initSubsystem('TheLocalFileSystem') - About to call sys->init()
[SUBSYS] initSubsystem('TheLocalFileSystem') - sys->init() completed
[SUBSYS] initSubsystem('TheLocalFileSystem') END
INFO: SDL3GameEngine::createArchiveFileSystem() -> StdBIGFileSystem
[SUBSYS] initSubsystem('TheArchiveFileSystem') START
[SUBSYS] initSubsystem('TheArchiveFileSystem') - About to call sys->init()
[ASSET_ROOT] Selected source=current-working-directory
[SUBSYS] initSubsystem('TheArchiveFileSystem') - sys->init() completed
[SUBSYS] initSubsystem('TheArchiveFileSystem') END
[SUBSYS] initSubsystem('TheWritableGlobalData') START
[SUBSYS] initSubsystem('TheWritableGlobalData') - About to call sys->init()
[SUBSYS] initSubsystem('TheWritableGlobalData') - sys->init() completed
[SUBSYS] initSubsystem('TheWritableGlobalData') - loadFileDirectory('Data\INI\Default\GameData') START
[INI] loadFileDirectory('Data\INI\Default\GameData') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\GameData.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\GameData.ini' START
[INI] load('Data\INI\Default\GameData.ini') START
[INI] load - calling prepFile('Data\INI\Default\GameData.ini') START
[INI] load - prepFile completed
[INI] load - processed total 2 lines
[INI] load('Data\INI\Default\GameData.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\GameData.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\GameData') START
[INI] loadDirectory('Data\INI\Default\GameData') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\GameData') END
[INI] loadFileDirectory('Data\INI\Default\GameData') END - filesRead=1
[SUBSYS] initSubsystem('TheWritableGlobalData') - loadFileDirectory('Data\INI\Default\GameData') DONE
[SUBSYS] initSubsystem('TheWritableGlobalData') - loadFileDirectory('Data\INI\GameData') START
[INI] loadFileDirectory('Data\INI\GameData') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\GameData.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\GameData.ini' START
[INI] load('Data\INI\GameData.ini') START
[INI] load - calling prepFile('Data\INI\GameData.ini') START
[INI] load - prepFile completed
[INI] load - processed total 6 lines
[INI] load('Data\INI\GameData.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\GameData.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\GameData') START
[INI] loadDirectory('Data\INI\GameData') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\GameData') END
[INI] loadFileDirectory('Data\INI\GameData') END - filesRead=1
[SUBSYS] initSubsystem('TheWritableGlobalData') - loadFileDirectory('Data\INI\GameData') DONE
[SUBSYS] initSubsystem('TheWritableGlobalData') END
[INI] load('/data/data/com.generalsx.zerohour/files/.local/share/GeneralsX/GeneralsZH/SagePatch.ini') START
[INI] load - calling prepFile('/data/data/com.generalsx.zerohour/files/.local/share/GeneralsX/GeneralsZH/SagePatch.ini') START
[INI] load - prepFile completed
[INI] load - processed total 9 lines
[INI] load('/data/data/com.generalsx.zerohour/files/.local/share/GeneralsX/GeneralsZH/SagePatch.ini') END
[INI] loadFileDirectory('Data\INI\GameLOD') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\GameLOD.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\GameLOD.ini' START
[INI] load('Data\INI\GameLOD.ini') START
[INI] load - calling prepFile('Data\INI\GameLOD.ini') START
[INI] load - prepFile completed
[INI] load - processed total 25 lines
[INI] load('Data\INI\GameLOD.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\GameLOD.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\GameLOD') START
[INI] loadDirectory('Data\INI\GameLOD') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\GameLOD') END
[INI] loadFileDirectory('Data\INI\GameLOD') END - filesRead=1
[INI] loadFileDirectory('Data\INI\GameLODPresets') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\GameLODPresets.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\GameLODPresets.ini' START
[INI] load('Data\INI\GameLODPresets.ini') START
[INI] load - calling prepFile('Data\INI\GameLODPresets.ini') START
[INI] load - prepFile completed
[INI] load - processed total 67 lines
[INI] load('Data\INI\GameLODPresets.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\GameLODPresets.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\GameLODPresets') START
[INI] loadDirectory('Data\INI\GameLODPresets') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\GameLODPresets') END
[INI] loadFileDirectory('Data\INI\GameLODPresets') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Default\Water') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Water.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Water.ini' START
[INI] load('Data\INI\Default\Water.ini') START
[INI] load - calling prepFile('Data\INI\Default\Water.ini') START
[INI] load - prepFile completed
[INI] load - processed total 4 lines
[INI] load('Data\INI\Default\Water.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Water.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Water') START
[INI] loadDirectory('Data\INI\Default\Water') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Water') END
[INI] loadFileDirectory('Data\INI\Default\Water') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Water') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Water.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Water.ini' START
[INI] load('Data\INI\Water.ini') START
[INI] load - calling prepFile('Data\INI\Water.ini') START
[INI] load - prepFile completed
[INI] load - processed total 14 lines
[INI] load('Data\INI\Water.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Water.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Water') START
[INI] loadDirectory('Data\INI\Water') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Water') END
[INI] loadFileDirectory('Data\INI\Water') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Default\Weather') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Weather.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Weather.ini' START
[INI] load('Data\INI\Default\Weather.ini') START
[INI] load - calling prepFile('Data\INI\Default\Weather.ini') START
[INI] load - prepFile completed
[INI] load - processed total 4 lines
[INI] load('Data\INI\Default\Weather.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Weather.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Weather') START
[INI] loadDirectory('Data\INI\Default\Weather') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Weather') END
[INI] loadFileDirectory('Data\INI\Default\Weather') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Weather') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Weather.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Weather.ini' START
[INI] load('Data\INI\Weather.ini') START
[INI] load - calling prepFile('Data\INI\Weather.ini') START
[INI] load - prepFile completed
[INI] load - processed total 5 lines
[INI] load('Data\INI\Weather.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Weather.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Weather') START
[INI] loadDirectory('Data\INI\Weather') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Weather') END
[INI] loadFileDirectory('Data\INI\Weather') END - filesRead=1
[SUBSYS] initSubsystem('TheGameText') START
[SUBSYS] initSubsystem('TheGameText') - About to call sys->init()
[CSF] init() - START
[CSF] init() - getCSFInfo OK, textCount=2806
[CSF] init() - Calling parseCSF()...
[CSF] parseCSF() - START filename='data/english/generals.csf'
[CSF] parseCSF() - File opened
[CSF] parseCSF() - Header: id=0x43534620 version=3 num_labels=2806 num_strings=2805 skip=0 langid=0
[CSF] parseCSF() - Starting main loop (textCount=2806)...
[CSF] parseCSF() - Progress: 500/2806 labels processed
[CSF] parseCSF() - Progress: 1000/2806 labels processed
[CSF] parseCSF() - Progress: 1500/2806 labels processed
[CSF] parseCSF() - Progress: 2000/2806 labels processed
[CSF] parseCSF() - Progress: 2500/2806 labels processed
[CSF] parseCSF() - Main loop complete! Processed 2806/2806 labels
[CSF] parseCSF() - Reached quit label: ok=TRUE, listCount=2806/2806
[CSF] init() - parseCSF SUCCESS
[CSF] parseCSF() - START filename='data/english/generals.csf'
[CSF] parseCSF() - File opened
[CSF] parseCSF() - Header: id=0x43534620 version=3 num_labels=6422 num_strings=6421 skip=0 langid=0
[CSF] parseCSF() - Starting main loop (textCount=6422)...
[CSF] parseCSF() - Progress: 500/6422 labels processed
[CSF] parseCSF() - Progress: 1000/6422 labels processed
[CSF] parseCSF() - Progress: 1500/6422 labels processed
[CSF] parseCSF() - Progress: 2000/6422 labels processed
[CSF] parseCSF() - Progress: 2500/6422 labels processed
[CSF] parseCSF() - Progress: 3000/6422 labels processed
[CSF] parseCSF() - Progress: 3500/6422 labels processed
[CSF] parseCSF() - Progress: 4000/6422 labels processed
[CSF] parseCSF() - Progress: 4500/6422 labels processed
[CSF] parseCSF() - Progress: 5000/6422 labels processed
[CSF] parseCSF() - Progress: 5500/6422 labels processed
[CSF] parseCSF() - Progress: 6000/6422 labels processed
[CSF] parseCSF() - Main loop complete! Processed 6422/6422 labels
[CSF] parseCSF() - Reached quit label: ok=TRUE, listCount=6422/6422
[SUBSYS] initSubsystem('TheGameText') - sys->init() completed
[SUBSYS] initSubsystem('TheGameText') END
[SUBSYS] initSubsystem('TheScienceStore') START
[SUBSYS] initSubsystem('TheScienceStore') - About to call sys->init()
[SUBSYS] initSubsystem('TheScienceStore') - sys->init() completed
[SUBSYS] initSubsystem('TheScienceStore') - loadFileDirectory('Data\INI\Default\Science') START
[INI] loadFileDirectory('Data\INI\Default\Science') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Science.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Science.ini' START
[INI] load('Data\INI\Default\Science.ini') START
[INI] load - calling prepFile('Data\INI\Default\Science.ini') START
[INI] load - prepFile completed
[INI] load - processed total 4 lines
[INI] load('Data\INI\Default\Science.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Science.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Science') START
[INI] loadDirectory('Data\INI\Default\Science') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Science') END
[INI] loadFileDirectory('Data\INI\Default\Science') END - filesRead=1
[SUBSYS] initSubsystem('TheScienceStore') - loadFileDirectory('Data\INI\Default\Science') DONE
[SUBSYS] initSubsystem('TheScienceStore') - loadFileDirectory('Data\INI\Science') START
[INI] loadFileDirectory('Data\INI\Science') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Science.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Science.ini' START
[INI] load('Data\INI\Science.ini') START
[INI] load - calling prepFile('Data\INI\Science.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed total 155 lines
[INI] load('Data\INI\Science.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Science.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Science') START
[INI] loadDirectory('Data\INI\Science') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Science') END
[INI] loadFileDirectory('Data\INI\Science') END - filesRead=1
[SUBSYS] initSubsystem('TheScienceStore') - loadFileDirectory('Data\INI\Science') DONE
[SUBSYS] initSubsystem('TheScienceStore') END
[SUBSYS] initSubsystem('TheMultiplayerSettings') START
[SUBSYS] initSubsystem('TheMultiplayerSettings') - About to call sys->init()
[SUBSYS] initSubsystem('TheMultiplayerSettings') - sys->init() completed
[SUBSYS] initSubsystem('TheMultiplayerSettings') - loadFileDirectory('Data\INI\Default\Multiplayer') START
[INI] loadFileDirectory('Data\INI\Default\Multiplayer') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Multiplayer.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Multiplayer.ini' START
[INI] load('Data\INI\Default\Multiplayer.ini') START
[INI] load - calling prepFile('Data\INI\Default\Multiplayer.ini') START
[INI] load - prepFile completed
[INI] load - processed total 7 lines
[INI] load('Data\INI\Default\Multiplayer.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Multiplayer.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Multiplayer') START
[INI] loadDirectory('Data\INI\Default\Multiplayer') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Multiplayer') END
[INI] loadFileDirectory('Data\INI\Default\Multiplayer') END - filesRead=1
[SUBSYS] initSubsystem('TheMultiplayerSettings') - loadFileDirectory('Data\INI\Default\Multiplayer') DONE
[SUBSYS] initSubsystem('TheMultiplayerSettings') - loadFileDirectory('Data\INI\Multiplayer') START
[INI] loadFileDirectory('Data\INI\Multiplayer') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Multiplayer.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Multiplayer.ini' START
[INI] load('Data\INI\Multiplayer.ini') START
[INI] load - calling prepFile('Data\INI\Multiplayer.ini') START
[INI] load - prepFile completed
[INI] load - processed total 24 lines
[INI] load('Data\INI\Multiplayer.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Multiplayer.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Multiplayer') START
[INI] loadDirectory('Data\INI\Multiplayer') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Multiplayer') END
[INI] loadFileDirectory('Data\INI\Multiplayer') END - filesRead=1
[SUBSYS] initSubsystem('TheMultiplayerSettings') - loadFileDirectory('Data\INI\Multiplayer') DONE
[SUBSYS] initSubsystem('TheMultiplayerSettings') END
[SUBSYS] initSubsystem('TheTerrainTypes') START
[SUBSYS] initSubsystem('TheTerrainTypes') - About to call sys->init()
[SUBSYS] initSubsystem('TheTerrainTypes') - sys->init() completed
[SUBSYS] initSubsystem('TheTerrainTypes') - loadFileDirectory('Data\INI\Default\Terrain') START
[INI] loadFileDirectory('Data\INI\Default\Terrain') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Terrain.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Terrain.ini' START
[INI] load('Data\INI\Default\Terrain.ini') START
[INI] load - calling prepFile('Data\INI\Default\Terrain.ini') START
[INI] load - prepFile completed
[INI] load - processed total 7 lines
[INI] load('Data\INI\Default\Terrain.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Terrain.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Terrain') START
[INI] loadDirectory('Data\INI\Default\Terrain') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Terrain') END
[INI] loadFileDirectory('Data\INI\Default\Terrain') END - filesRead=1
[SUBSYS] initSubsystem('TheTerrainTypes') - loadFileDirectory('Data\INI\Default\Terrain') DONE
[SUBSYS] initSubsystem('TheTerrainTypes') - loadFileDirectory('Data\INI\Terrain') START
[INI] loadFileDirectory('Data\INI\Terrain') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Terrain.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Terrain.ini' START
[INI] load('Data\INI\Terrain.ini') START
[INI] load - calling prepFile('Data\INI\Terrain.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed 200 lines
[INI] load - processed 300 lines
[INI] load - processed 400 lines
[INI] load - processed total 476 lines
[INI] load('Data\INI\Terrain.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Terrain.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Terrain') START
[INI] loadDirectory('Data\INI\Terrain') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Terrain') END
[INI] loadFileDirectory('Data\INI\Terrain') END - filesRead=1
[SUBSYS] initSubsystem('TheTerrainTypes') - loadFileDirectory('Data\INI\Terrain') DONE
[SUBSYS] initSubsystem('TheTerrainTypes') END
[SUBSYS] initSubsystem('TheTerrainRoads') START
[SUBSYS] initSubsystem('TheTerrainRoads') - About to call sys->init()
[SUBSYS] initSubsystem('TheTerrainRoads') - sys->init() completed
[SUBSYS] initSubsystem('TheTerrainRoads') - loadFileDirectory('Data\INI\Default\Roads') START
[INI] loadFileDirectory('Data\INI\Default\Roads') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Roads.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Roads.ini' START
[INI] load('Data\INI\Default\Roads.ini') START
[INI] load - calling prepFile('Data\INI\Default\Roads.ini') START
[INI] load - prepFile completed
[INI] load - processed total 16 lines
[INI] load('Data\INI\Default\Roads.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Roads.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Roads') START
[INI] loadDirectory('Data\INI\Default\Roads') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Roads') END
[INI] loadFileDirectory('Data\INI\Default\Roads') END - filesRead=1
[SUBSYS] initSubsystem('TheTerrainRoads') - loadFileDirectory('Data\INI\Default\Roads') DONE
[SUBSYS] initSubsystem('TheTerrainRoads') - loadFileDirectory('Data\INI\Roads') START
[INI] loadFileDirectory('Data\INI\Roads') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Roads.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Roads.ini' START
[INI] load('Data\INI\Roads.ini') START
[INI] load - calling prepFile('Data\INI\Roads.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed total 126 lines
[INI] load('Data\INI\Roads.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Roads.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Roads') START
[INI] loadDirectory('Data\INI\Roads') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Roads') END
[INI] loadFileDirectory('Data\INI\Roads') END - filesRead=1
[SUBSYS] initSubsystem('TheTerrainRoads') - loadFileDirectory('Data\INI\Roads') DONE
[SUBSYS] initSubsystem('TheTerrainRoads') END
[SUBSYS] initSubsystem('TheGlobalLanguageData') START
[SUBSYS] initSubsystem('TheGlobalLanguageData') - About to call sys->init()
[GX-ISSUE144] GlobalLanguage init registryLanguage=english primaryIni=Data\english\Language
[INI] loadFileDirectory('Data\english\Language') START
[INI] loadFileDirectory - checking iniFile: 'Data\english\Language.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\english\Language.ini' START
[INI] load('Data\english\Language.ini') START
[INI] load - calling prepFile('Data\english\Language.ini') START
[INI] load - prepFile completed
[INI] load - processed total 5 lines
[INI] load('Data\english\Language.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\english\Language.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\english\Language') START
[INI] loadDirectory('Data\english\Language') START
[INI] loadFileDirectory - calling loadDirectory('Data\english\Language') END
[INI] loadFileDirectory('Data\english\Language') END - filesRead=1
[GX-ISSUE144] GlobalLanguage init loaded primary unicodeFont=Arial Unicode MS
[GX-ISSUE144] GlobalLanguage init final unicodeFont=Arial Unicode MS drawableCaption=Arial defaultWindow=Times New Roman
[GX-ISSUE144] GlobalLanguage resolutionAdjustment effective=0.700 user=-1.000 base=0.700
[SUBSYS] initSubsystem('TheGlobalLanguageData') - sys->init() completed
[SUBSYS] initSubsystem('TheGlobalLanguageData') END
INFO: SDL3GameEngine::createAudioManager()
INFO: Creating OpenAL audio backend
[SUBSYS] initSubsystem('TheAudio') START
[SUBSYS] initSubsystem('TheAudio') - About to call sys->init()
[INI] loadFileDirectory('Data\INI\AudioSettings') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\AudioSettings.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\AudioSettings.ini' START
[INI] load('Data\INI\AudioSettings.ini') START
[INI] load - calling prepFile('Data\INI\AudioSettings.ini') START
[INI] load - prepFile completed
[INI] load - processed total 4 lines
[INI] load('Data\INI\AudioSettings.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\AudioSettings.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\AudioSettings') START
[INI] loadDirectory('Data\INI\AudioSettings') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\AudioSettings') END
[INI] loadFileDirectory('Data\INI\AudioSettings') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Default\Music') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Music.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Music.ini' START
[INI] load('Data\INI\Default\Music.ini') START
[INI] load - calling prepFile('Data\INI\Default\Music.ini') START
[INI] load - prepFile completed
[INI] load - processed total 6 lines
[INI] load('Data\INI\Default\Music.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Music.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Music') START
[INI] loadDirectory('Data\INI\Default\Music') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Music') END
[INI] loadFileDirectory('Data\INI\Default\Music') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Music') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Music.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Music.ini' START
[INI] load('Data\INI\Music.ini') START
[INI] load - calling prepFile('Data\INI\Music.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed total 149 lines
[INI] load('Data\INI\Music.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Music.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Music') START
[INI] loadDirectory('Data\INI\Music') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Music') END
[INI] loadFileDirectory('Data\INI\Music') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Default\SoundEffects') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\SoundEffects.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\SoundEffects.ini' START
[INI] load('Data\INI\Default\SoundEffects.ini') START
[INI] load - calling prepFile('Data\INI\Default\SoundEffects.ini') START
[INI] load - prepFile completed
[INI] load - processed total 6 lines
[INI] load('Data\INI\Default\SoundEffects.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\SoundEffects.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\SoundEffects') START
[INI] loadDirectory('Data\INI\Default\SoundEffects') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\SoundEffects') END
[INI] loadFileDirectory('Data\INI\Default\SoundEffects') END - filesRead=1
[INI] loadFileDirectory('Data\INI\SoundEffects') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\SoundEffects.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\SoundEffects.ini' START
[INI] load('Data\INI\SoundEffects.ini') START
[INI] load - calling prepFile('Data\INI\SoundEffects.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed 200 lines
[INI] load - processed 300 lines
[INI] load - processed 400 lines
[INI] load - processed 500 lines
[INI] load - processed 600 lines
[INI] load - processed 700 lines
[INI] load - processed 800 lines
[INI] load - processed 900 lines
[INI] load - processed 1000 lines
[INI] load - processed 1100 lines
[INI] load - processed 1200 lines
[INI] load - processed 1300 lines
[INI] load - processed 1400 lines
[INI] load - processed total 1487 lines
[INI] load('Data\INI\SoundEffects.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\SoundEffects.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\SoundEffects') START
[INI] loadDirectory('Data\INI\SoundEffects') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\SoundEffects') END
[INI] loadFileDirectory('Data\INI\SoundEffects') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Default\Speech') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Speech.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Speech.ini' START
[INI] load('Data\INI\Default\Speech.ini') START
[INI] load - calling prepFile('Data\INI\Default\Speech.ini') START
[INI] load - prepFile completed
[INI] load - processed total 5 lines
[INI] load('Data\INI\Default\Speech.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Speech.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Speech') START
[INI] loadDirectory('Data\INI\Default\Speech') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Speech') END
[INI] loadFileDirectory('Data\INI\Default\Speech') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Speech') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Speech.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Speech.ini' START
[INI] load('Data\INI\Speech.ini') START
[INI] load - calling prepFile('Data\INI\Speech.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed 200 lines
[INI] load - processed 300 lines
[INI] load - processed 400 lines
[INI] load - processed 500 lines
[INI] load - processed 600 lines
[INI] load - processed 700 lines
[INI] load - processed 800 lines
[INI] load - processed 900 lines
[INI] load - processed 1000 lines
[INI] load - processed 1100 lines
[INI] load - processed 1200 lines
[INI] load - processed 1300 lines
[INI] load - processed 1400 lines
[INI] load - processed 1500 lines
[INI] load - processed 1600 lines
[INI] load - processed 1700 lines
[INI] load - processed 1800 lines
[INI] load - processed 1900 lines
[INI] load - processed 2000 lines
[INI] load - processed 2100 lines
[INI] load - processed 2200 lines
[INI] load - processed 2300 lines
[INI] load - processed 2400 lines
[INI] load - processed 2500 lines
[INI] load - processed 2600 lines
[INI] load - processed 2700 lines
[INI] load - processed 2800 lines
[INI] load - processed 2900 lines
[INI] load - processed 3000 lines
[INI] load - processed 3100 lines
[INI] load - processed 3200 lines
[INI] load - processed 3300 lines
[INI] load - processed 3400 lines
[INI] load - processed 3500 lines
[INI] load - processed 3600 lines
[INI] load - processed 3700 lines
[INI] load - processed 3800 lines
[INI] load - processed total 3864 lines
[INI] load('Data\INI\Speech.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Speech.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Speech') START
[INI] loadDirectory('Data\INI\Speech') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Speech') END
[INI] loadFileDirectory('Data\INI\Speech') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Default\Voice') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\Voice.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Voice.ini' START
[INI] load('Data\INI\Default\Voice.ini') START
[INI] load - calling prepFile('Data\INI\Default\Voice.ini') START
[INI] load - prepFile completed
[INI] load - processed total 5 lines
[INI] load('Data\INI\Default\Voice.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\Voice.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Voice') START
[INI] loadDirectory('Data\INI\Default\Voice') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\Voice') END
[INI] loadFileDirectory('Data\INI\Default\Voice') END - filesRead=1
[INI] loadFileDirectory('Data\INI\Voice') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Voice.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Voice.ini' START
[INI] load('Data\INI\Voice.ini') START
[INI] load - calling prepFile('Data\INI\Voice.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed 200 lines
[INI] load - processed 300 lines
[INI] load - processed 400 lines
[INI] load - processed 500 lines
[INI] load - processed 600 lines
[INI] load - processed 700 lines
[INI] load - processed 800 lines
[INI] load - processed 900 lines
[INI] load - processed 1000 lines
[INI] load - processed 1100 lines
[INI] load - processed 1200 lines
[INI] load - processed total 1289 lines
[INI] load('Data\INI\Voice.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Voice.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Voice') START
[INI] loadDirectory('Data\INI\Voice') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Voice') END
[INI] loadFileDirectory('Data\INI\Voice') END - filesRead=1
[INI] loadFileDirectory('Data\INI\MiscAudio') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\MiscAudio.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\MiscAudio.ini' START
[INI] load('Data\INI\MiscAudio.ini') START
[INI] load - calling prepFile('Data\INI\MiscAudio.ini') START
[INI] load - prepFile completed
[INI] load - processed total 3 lines
[INI] load('Data\INI\MiscAudio.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\MiscAudio.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\MiscAudio') START
[INI] loadDirectory('Data\INI\MiscAudio') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\MiscAudio') END
[INI] loadFileDirectory('Data\INI\MiscAudio') END - filesRead=1
[SUBSYS] initSubsystem('TheAudio') - sys->init() completed
[SUBSYS] initSubsystem('TheAudio') END
INFO: SDL3GameEngine::createFunctionLexicon() -> W3DFunctionLexicon
[SUBSYS] initSubsystem('TheFunctionLexicon') START
[SUBSYS] initSubsystem('TheFunctionLexicon') - About to call sys->init()
[SUBSYS] initSubsystem('TheFunctionLexicon') - sys->init() completed
[SUBSYS] initSubsystem('TheFunctionLexicon') END
INFO: SDL3GameEngine::createModuleFactory() -> W3DModuleFactory
[SUBSYS] initSubsystem('TheModuleFactory') START
[SUBSYS] initSubsystem('TheModuleFactory') - About to call sys->init()
[SUBSYS] initSubsystem('TheModuleFactory') - sys->init() completed
[SUBSYS] initSubsystem('TheModuleFactory') END
[SUBSYS] initSubsystem('TheMessageStream') START
[SUBSYS] initSubsystem('TheMessageStream') - About to call sys->init()
[SUBSYS] initSubsystem('TheMessageStream') - sys->init() completed
[SUBSYS] initSubsystem('TheMessageStream') END
[SUBSYS] initSubsystem('TheSidesList') START
[SUBSYS] initSubsystem('TheSidesList') - About to call sys->init()
[SUBSYS] initSubsystem('TheSidesList') - sys->init() completed
[SUBSYS] initSubsystem('TheSidesList') END
[SUBSYS] initSubsystem('TheCaveSystem') START
[SUBSYS] initSubsystem('TheCaveSystem') - About to call sys->init()
[SUBSYS] initSubsystem('TheCaveSystem') - sys->init() completed
[SUBSYS] initSubsystem('TheCaveSystem') END
[SUBSYS] initSubsystem('TheRankInfoStore') START
[SUBSYS] initSubsystem('TheRankInfoStore') - About to call sys->init()
[SUBSYS] initSubsystem('TheRankInfoStore') - sys->init() completed
[SUBSYS] initSubsystem('TheRankInfoStore') - loadFileDirectory('Data\INI\Rank') START
[INI] loadFileDirectory('Data\INI\Rank') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Rank.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Rank.ini' START
[INI] load('Data\INI\Rank.ini') START
[INI] load - calling prepFile('Data\INI\Rank.ini') START
[INI] load - prepFile completed
[INI] load - processed total 15 lines
[INI] load('Data\INI\Rank.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Rank.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Rank') START
[INI] loadDirectory('Data\INI\Rank') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Rank') END
[INI] loadFileDirectory('Data\INI\Rank') END - filesRead=1
[SUBSYS] initSubsystem('TheRankInfoStore') - loadFileDirectory('Data\INI\Rank') DONE
[SUBSYS] initSubsystem('TheRankInfoStore') END
[SUBSYS] initSubsystem('ThePlayerTemplateStore') START
[SUBSYS] initSubsystem('ThePlayerTemplateStore') - About to call sys->init()
[SUBSYS] initSubsystem('ThePlayerTemplateStore') - sys->init() completed
[SUBSYS] initSubsystem('ThePlayerTemplateStore') - loadFileDirectory('Data\INI\Default\PlayerTemplate') START
[INI] loadFileDirectory('Data\INI\Default\PlayerTemplate') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\PlayerTemplate.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\PlayerTemplate.ini' START
[INI] load('Data\INI\Default\PlayerTemplate.ini') START
[INI] load - calling prepFile('Data\INI\Default\PlayerTemplate.ini') START
[INI] load - prepFile completed
[INI] load - processed total 4 lines
[INI] load('Data\INI\Default\PlayerTemplate.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\PlayerTemplate.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\PlayerTemplate') START
[INI] loadDirectory('Data\INI\Default\PlayerTemplate') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\PlayerTemplate') END
[INI] loadFileDirectory('Data\INI\Default\PlayerTemplate') END - filesRead=1
[SUBSYS] initSubsystem('ThePlayerTemplateStore') - loadFileDirectory('Data\INI\Default\PlayerTemplate') DONE
[SUBSYS] initSubsystem('ThePlayerTemplateStore') - loadFileDirectory('Data\INI\PlayerTemplate') START
[INI] loadFileDirectory('Data\INI\PlayerTemplate') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\PlayerTemplate.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\PlayerTemplate.ini' START
[INI] load('Data\INI\PlayerTemplate.ini') START
[INI] load - calling prepFile('Data\INI\PlayerTemplate.ini') START
[INI] load - prepFile completed
[INI] load - processed total 27 lines
[INI] load('Data\INI\PlayerTemplate.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\PlayerTemplate.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\PlayerTemplate') START
[INI] loadDirectory('Data\INI\PlayerTemplate') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\PlayerTemplate') END
[INI] loadFileDirectory('Data\INI\PlayerTemplate') END - filesRead=1
[SUBSYS] initSubsystem('ThePlayerTemplateStore') - loadFileDirectory('Data\INI\PlayerTemplate') DONE
[SUBSYS] initSubsystem('ThePlayerTemplateStore') END
INFO: SDL3GameEngine::createParticleSystemManager() -> W3DParticleSystemManager
[SUBSYS] initSubsystem('TheParticleSystemManager') START
[SUBSYS] initSubsystem('TheParticleSystemManager') - About to call sys->init()
[INI] loadFileDirectory('Data\INI\ParticleSystem') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\ParticleSystem.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\ParticleSystem.ini' START
[INI] load('Data\INI\ParticleSystem.ini') START
[INI] load - calling prepFile('Data\INI\ParticleSystem.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed 200 lines
[INI] load - processed 300 lines
[INI] load - processed 400 lines
[INI] load - processed 500 lines
[INI] load - processed 600 lines
[INI] load - processed 700 lines
[INI] load - processed 800 lines
[INI] load - processed 900 lines
[INI] load - processed 1000 lines
[INI] load - processed 1100 lines
[INI] load - processed 1200 lines
[INI] load - processed 1300 lines
[INI] load - processed 1400 lines
[INI] load - processed 1500 lines
[INI] load - processed 1600 lines
[INI] load - processed total 1615 lines
[INI] load('Data\INI\ParticleSystem.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\ParticleSystem.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\ParticleSystem') START
[INI] loadDirectory('Data\INI\ParticleSystem') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\ParticleSystem') END
[INI] loadFileDirectory('Data\INI\ParticleSystem') END - filesRead=1
[SUBSYS] initSubsystem('TheParticleSystemManager') - sys->init() completed
[SUBSYS] initSubsystem('TheParticleSystemManager') END
[SUBSYS] initSubsystem('TheFXListStore') START
[SUBSYS] initSubsystem('TheFXListStore') - About to call sys->init()
[SUBSYS] initSubsystem('TheFXListStore') - sys->init() completed
[SUBSYS] initSubsystem('TheFXListStore') - loadFileDirectory('Data\INI\Default\FXList') START
[INI] loadFileDirectory('Data\INI\Default\FXList') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Default\FXList.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\FXList.ini' START
[INI] load('Data\INI\Default\FXList.ini') START
[INI] load - calling prepFile('Data\INI\Default\FXList.ini') START
[INI] load - prepFile completed
[INI] load - processed total 4 lines
[INI] load('Data\INI\Default\FXList.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Default\FXList.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\FXList') START
[INI] loadDirectory('Data\INI\Default\FXList') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\Default\FXList') END
[INI] loadFileDirectory('Data\INI\Default\FXList') END - filesRead=1
[SUBSYS] initSubsystem('TheFXListStore') - loadFileDirectory('Data\INI\Default\FXList') DONE
[SUBSYS] initSubsystem('TheFXListStore') - loadFileDirectory('Data\INI\FXList') START
[INI] loadFileDirectory('Data\INI\FXList') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\FXList.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\FXList.ini' START
[INI] load('Data\INI\FXList.ini') START
[INI] load - calling prepFile('Data\INI\FXList.ini') START
[INI] load - prepFile completed
[INI] load - processed 100 lines
[INI] load - processed 200 lines
[INI] load - processed 300 lines
[INI] load - processed 400 lines
[INI] load - processed 500 lines
[INI] load - processed 600 lines
[INI] load - processed 700 lines
[INI] load - processed 800 lines
[INI] load - processed 900 lines
[INI] load - processed 1000 lines
[INI] load - processed 1100 lines
[INI] load - processed total 1156 lines
[INI] load('Data\INI\FXList.ini') END
[INI] loadFileDirectory - loading iniFile: 'Data\INI\FXList.ini' END
[INI] loadFileDirectory - calling loadDirectory('Data\INI\FXList') START
[INI] loadDirectory('Data\INI\FXList') START
[INI] loadFileDirectory - calling loadDirectory('Data\INI\FXList') END
[INI] loadFileDirectory('Data\INI\FXList') END - filesRead=1
[SUBSYS] initSubsystem('TheFXListStore') - loadFileDirectory('Data\INI\FXList') DONE
[SUBSYS] initSubsystem('TheFXListStore') END
[SUBSYS] initSubsystem('TheWeaponStore') START
[SUBSYS] initSubsystem('TheWeaponStore') - About to call sys->init()
[SUBSYS] initSubsystem('TheWeaponStore') - sys->init() completed
[SUBSYS] initSubsystem('TheWeaponStore') - loadFileDirectory('Data\INI\Weapon') START
[INI] loadFileDirectory('Data\INI\Weapon') START
[INI] loadFileDirectory - checking iniFile: 'Data\INI\Weapon.ini'
[INI] loadFileDirectory - loading iniFile: 'Data\INI\Weapon.ini' START
[INI] load('Data\INI\Weapon.ini') START
[INI] load - calling prepFile('Data\INI\Weapon.ini') START
[INI] load - prepFile completed
[INI] ERROR in load('Data\INI\Weapon.ini') - exception caught
` ``

### Reproduction Steps

1. Define the folder with the big files
2. start the game

### Additional Context

_No response_

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