From 37a5e93950e730985a9b32190fa561d523bc05f2 Mon Sep 17 00:00:00 2001 From: Timi007 Date: Sun, 6 Sep 2026 16:50:46 +0200 Subject: [PATCH 1/2] Change default delay between rounds to 6 sec --- addons/zeus/functions/fnc_artyFireMissionHE.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/zeus/functions/fnc_artyFireMissionHE.sqf b/addons/zeus/functions/fnc_artyFireMissionHE.sqf index b5bd1c3..9b82a76 100644 --- a/addons/zeus/functions/fnc_artyFireMissionHE.sqf +++ b/addons/zeus/functions/fnc_artyFireMissionHE.sqf @@ -36,7 +36,7 @@ [LLSTRING(artillery_durationWithAmmo), LLSTRING(artillery_durationWithAmmo_tooltip)], [LLSTRING(artillery_durationWithDelay), LLSTRING(artillery_durationWithDelay_tooltip)] ], 0]], - ["EDIT", LLSTRING(artillery_delay), ["1", FUNC(positiveNumber)]], + ["EDIT", LLSTRING(artillery_delay), ["6", FUNC(positiveNumber)]], ["EDIT", LLSTRING(artillery_duration), [DEFAULT_DURATION, FUNC(positiveNumber)]], ["EDIT", LLSTRING(artillery_timeOnTarget), [DEFAULT_TOT, FUNC(positiveNumber)]] ], From cc8726c308f9969769e5bd9a7411dae80ef358a6 Mon Sep 17 00:00:00 2001 From: Timi007 Date: Sun, 6 Sep 2026 16:51:28 +0200 Subject: [PATCH 2/2] Fix number of shots for duration over delay --- addons/zeus/functions/fnc_artyFireMissionHE.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/zeus/functions/fnc_artyFireMissionHE.sqf b/addons/zeus/functions/fnc_artyFireMissionHE.sqf index 9b82a76..1e6db89 100644 --- a/addons/zeus/functions/fnc_artyFireMissionHE.sqf +++ b/addons/zeus/functions/fnc_artyFireMissionHE.sqf @@ -62,7 +62,7 @@ [_targetArea, _ammoType, _detonationHight, _numberOfUnits, _shotsPerUnit, true, _duration, _timeOnTarget] }; case 2: { - _shotsPerUnit = ceil ((_duration / _delay) / _numberOfUnits); + _shotsPerUnit = ceil (_duration / _delay); [_targetArea, _ammoType, _detonationHight, _numberOfUnits, _shotsPerUnit, false, _delay, _timeOnTarget] }; };