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This repository was archived by the owner on Jul 9, 2025. It is now read-only.
This repository was archived by the owner on Jul 9, 2025. It is now read-only.

excluding/including files #39

@Alloyed

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@Alloyed

So #36 got me so I wanted to look through the source to figure out why and I saw this comment

-- @todo This function should be able to parse and use CVS files such as
-- gitignore. It should also work on the file tree rather than on the file list.

This is not what I'd want love-release to do, because the things I exclude from git are things like art and music that would bloat up the repo, and I don't think my game would be very good without art and music.

Possible alternate interface: have a love-release specific include/exclude list that just checks matches against normal lua patterns, so for example

t.releases.exclude = { "%.moon$" }

would exclude moonscript files and

t.releases.include = { "%.lua$", "^assets/" }

would only include either lua files or things in the assets dir

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