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/*
* Copyright (C) Matthew Steglinski (SainttX) <matt@ipvp.org>
* Copyright (C) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package org.ipvp.canvas;
import java.util.Objects;
import org.bukkit.event.Event;
import org.bukkit.event.inventory.*;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.ipvp.canvas.slot.Slot;
/**
* Information about a click performed by a player in a Menu
*/
public class ClickInformation {
private final InventoryInteractEvent handle;
private final InventoryAction inventoryAction;
private final ClickType clickType;
private final Inventory clicked;
private final Menu clickedMenu;
private final Slot clickedSlot;
private final ItemStack addingItem;
private Event.Result result;
ClickInformation(InventoryInteractEvent handle, InventoryAction inventoryAction, ClickType clickType,
Inventory clicked, Menu clickedMenu, Slot clickedSlot, Event.Result result) {
this(handle, inventoryAction, clickType, clicked, clickedMenu, clickedSlot, result, null);
}
ClickInformation(InventoryInteractEvent handle, InventoryAction inventoryAction, ClickType clickType,
Inventory clicked, Menu clickedMenu, Slot clickedSlot, Event.Result result, ItemStack addingItem) {
this.handle = handle;
this.inventoryAction = inventoryAction;
this.clickType = clickType;
this.clicked = clicked;
this.clickedMenu = clickedMenu;
this.clickedSlot = clickedSlot;
this.result = result;
this.addingItem = addingItem;
}
/**
* Returns the Menu that is handling the click
*
* @return The handling Menu
*/
public Menu getClickedMenu() {
return clickedMenu;
}
/**
* Returns the Slot that was clicked
*
* @return The clicked Slot
*/
public Slot getClickedSlot() {
return clickedSlot;
}
/**
* Returns the action performed by a player
*
* @return The action of a player
*/
public InventoryAction getAction() {
return inventoryAction;
}
/**
* Returns the type of click performed by a player
*
* @return The type of click
*/
public ClickType getClickType() {
return clickType;
}
/**
* Returns the result that the click will have in the inventory
*
* @return The click result
*/
public Event.Result getResult() {
return result;
}
/**
* Sets the result that the click will have in the inventory
*
* @param result The new result
*/
public void setResult(Event.Result result) {
Objects.requireNonNull(result);
this.result = result;
}
/**
* Returns the item that is being added into the clicked slot
*
* @return Item being added
* @throws IllegalStateException If {@link #isAddingItem()} is false
*/
public ItemStack getAddingItem() {
if (!isAddingItem()) {
throw new IllegalStateException("Not adding item");
} else if (addingItem != null) {
return new ItemStack(addingItem);
} else if (handle instanceof InventoryDragEvent) {
InventoryDragEvent event = (InventoryDragEvent) handle;
return event.getNewItems().get(clickedSlot.getIndex());
} else {
InventoryClickEvent clickEvent = ((InventoryClickEvent) handle);
return clickEvent.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY
? clickEvent.getCurrentItem() : clickEvent.getCursor();
}
}
/**
* @return the amount of items being added or removed.
*/
public int getItemAmount() {
switch (getAction()) {
case PLACE_ALL:
return getAddingItem().getAmount();
case PLACE_SOME:
ItemStack current = getClickedSlot().getItem();
int limit = current == null ? 64 : current.getType().getMaxStackSize();
return Math.min(limit, getAddingItem().getAmount());
case PLACE_ONE:
case PICKUP_ONE:
case DROP_ONE_SLOT:
return 1;
case PICKUP_HALF:
return (int) Math.ceil(getClickedSlot().getItem().getAmount() / 2D);
case PICKUP_ALL:
case DROP_ALL_SLOT:
return getClickedSlot().getItem().getAmount();
case MOVE_TO_OTHER_INVENTORY:
return isAddingItem() ? getAddingItem().getAmount()
: getClickedSlot().getItem().getAmount();
case PICKUP_SOME: // Don't know how this is caused
case SWAP_WITH_CURSOR:
default:
throw new UnsupportedOperationException();
}
}
/**
* @return Whether the Player is adding an item into the slot
*/
public boolean isAddingItem() {
switch (getAction()) {
case PLACE_ALL:
case PLACE_SOME:
case PLACE_ONE:
case SWAP_WITH_CURSOR:
case HOTBAR_SWAP:
return true;
case MOVE_TO_OTHER_INVENTORY:
return handle.getView().getBottomInventory() == clicked;
default:
return false;
}
}
/**
* @return Whether the Player is removing an item from the slot
*/
public boolean isTakingItem() {
switch (getAction()) {
case PICKUP_ALL:
case PICKUP_HALF:
case PICKUP_ONE:
case PICKUP_SOME:
case SWAP_WITH_CURSOR:
return true;
case MOVE_TO_OTHER_INVENTORY:
case HOTBAR_MOVE_AND_READD:
case HOTBAR_SWAP:
return handle.getView().getTopInventory() == clicked;
default:
return isDroppingItem();
}
}
/**
* @return Whether the Player is dropping the item in the slot
*/
public boolean isDroppingItem() {
switch (getAction()) {
case DROP_ALL_SLOT:
case DROP_ONE_SLOT:
return true;
default:
return false;
}
}
}