I had to use a hacky method to detect when arrows made impact because the native collision detection seemed to be inconsistent when I made the mod. This could be fixed in 1.20 so I should experiment with this.
I want to avoid OnGameTick() as much as possible because I reckon it could be easy to cause performance issues by with it.
I had to use a hacky method to detect when arrows made impact because the native collision detection seemed to be inconsistent when I made the mod. This could be fixed in 1.20 so I should experiment with this.
I want to avoid OnGameTick() as much as possible because I reckon it could be easy to cause performance issues by with it.