- Operating System: Windows 10/11 or macOS 10.14+
- Disk Space: Minimum 25GB free
- Hardware: Graphics card supporting DX11/OpenGL 3.2+
-
Download Unity Hub:
- Go to: https://unity.com/download
- Click "Download Unity Hub"
-
Run Installer:
- Execute the downloaded file (
UnityHubSetup.exeor.dmg) - Follow the installation wizard (accept all defaults)
- Launch Unity Hub after installation
- Execute the downloaded file (
-
Get Correct Version:
- Access version archive: Unity Archive
- Locate exact version
2020.3.48f1 - Click the "Hub installation" button of that version
-
Installation Setup:
- In Unity Hub's installation window click "Install" (May take 30+ minutes)
- In Unity Hub:
- Go to "Installs" tab
- Click ⚙️ gear icon next to installed version
- Select "Add Modules"
- Select Android Components:
Check all:
- Android Build Support
- OpenJDK
- Android SDK & NDK Tools
- Complete Installation:
- Click "Install" (requires ~5GB additional space)
- Wait for progress bar to complete
- In Unity Hub:
- Go to "Projects" tab
- Click "Open" → "Add project from disk"
- Navigate to project
/CollabAR/Appfolder (containingAssetsandProjectSettings) - Double-click to open (first launch takes 2-15 minutes)
- 📁
Assets/(All important content here)ExtensionAssets/: ARCore setting filesIcons/-Materials/: UI graphicsPrefabs/: Reusable GameObjectsScenes/: UI screens (Linker.unityis the main scene)Scripts/: C# code (edits via Visual Studio)
Packages/(Do not modify - auto-managed dependencies)
- Android phone with:
- Version 8.0 or newer
- Developer mode enabled
- USB debugging turned on
-
Prepare Build:
- In Unity:
File → Build Settings - Select Android platform (click "Switch Platform" if needed)
- Check all "Scenes In Build" were added (Linker, DeveloperLinker, StudyGroup)
- In Unity:
-
Connect Device:
- USB connection with debugging approved
- Verify that your
Run Deviceis properly selected
-
Build & Run:
- Click
Build And Runbutton - Name your
.apkfile (e.g.,CollabAR_v1.apk) - Wait 5-30 minutes (first build is slower)
- App will auto-install on your phone
- Click
- SDK Errors: Verify all Android modules installed
- Project Won't Load: Restart Unity Hub, check project path
- Build Fails: Confirm all scenes are in "Scenes In Build"




