-
Notifications
You must be signed in to change notification settings - Fork 6
Expand file tree
/
Copy pathtesting.go
More file actions
331 lines (299 loc) · 7.36 KB
/
Copy pathtesting.go
File metadata and controls
331 lines (299 loc) · 7.36 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
package gova
import "context"
// TestRender renders a component headlessly and returns a RenderedTree
// for querying and simulating interactions. No Fyne window is created.
func TestRender(root View, opts ...TestOption) *RenderedTree {
scope := newScope(context.Background(), nil)
for _, opt := range opts {
opt(scope)
}
var node *viewNode
if comp, ok := root.(*componentNode); ok {
rendered := renderComponent(comp, scope)
node = rendered.viewNode()
// Resolve nested components
node = resolveTree(node, scope)
} else {
node = root.viewNode()
}
rt := &RenderedTree{scope: scope, root: node, component: nil}
if comp, ok := root.(*componentNode); ok {
rt.component = comp
}
return rt
}
func resolveTree(node *viewNode, scope *Scope) *viewNode {
if node.componentRef != nil {
rendered := renderComponent(node.componentRef, scope)
return resolveTree(rendered.viewNode(), scope)
}
for i, child := range node.children {
node.children[i] = resolveTree(child, scope)
}
if node.scaffold != nil {
if node.scaffold.top != nil {
node.scaffold.top = resolveTree(node.scaffold.top.viewNode(), scope)
}
if node.scaffold.bottom != nil {
node.scaffold.bottom = resolveTree(node.scaffold.bottom.viewNode(), scope)
}
if node.scaffold.leading != nil {
node.scaffold.leading = resolveTree(node.scaffold.leading.viewNode(), scope)
}
if node.scaffold.trailing != nil {
node.scaffold.trailing = resolveTree(node.scaffold.trailing.viewNode(), scope)
}
}
return node
}
type TestOption func(*Scope)
// WithStore pre-provides a store value for isolated testing.
func WithStore[T any](key *StoreKey[T], value T) TestOption {
return func(s *Scope) {
Provide(s, key, value)
}
}
// RenderedTree is the result of TestRender. It provides query methods
// to find nodes and simulate interactions, then re-render to see changes.
type RenderedTree struct {
scope *Scope
root *viewNode
component *componentNode
}
// Rerender triggers a re-render of the component and updates the tree.
func (rt *RenderedTree) Rerender() {
if rt.component == nil {
return
}
rendered := renderComponent(rt.component, rt.scope)
rt.root = resolveTree(rendered.viewNode(), rt.scope)
}
// FindText returns the nth Text node's value (depth-first).
func (rt *RenderedTree) FindText(n int) TextResult {
count := 0
var result TextResult
walkNodes(rt.root, func(node *viewNode) bool {
if node.kind == viewKindText && node.text != nil {
if count == n {
switch tc := node.text.content.(type) {
case staticText:
result.Value = string(tc)
case reactiveText:
result.Value = tc.signal.Value()
}
result.found = true
return false
}
count++
}
return true
})
return result
}
// FindButton returns the nth Button node (depth-first).
func (rt *RenderedTree) FindButton(n int) ButtonResult {
count := 0
var result ButtonResult
walkNodes(rt.root, func(node *viewNode) bool {
if node.kind == viewKindButton && node.button != nil {
if count == n {
result.Label = node.button.label
result.handler = node.button.handler
result.tree = rt
result.found = true
return false
}
count++
}
return true
})
return result
}
// FindButtonByLabel returns the first Button with a matching label.
func (rt *RenderedTree) FindButtonByLabel(label string) ButtonResult {
var result ButtonResult
walkNodes(rt.root, func(node *viewNode) bool {
if node.kind == viewKindButton && node.button != nil && node.button.label == label {
result.Label = node.button.label
result.handler = node.button.handler
result.tree = rt
result.found = true
return false
}
return true
})
return result
}
// FindToggle returns the nth Toggle node (depth-first).
func (rt *RenderedTree) FindToggle(n int) ToggleResult {
count := 0
var result ToggleResult
walkNodes(rt.root, func(node *viewNode) bool {
if node.kind == viewKindToggle && node.toggle != nil {
if count == n {
result.Label = node.toggle.label
result.Checked = node.toggle.checked
result.onChange = node.toggle.onChange
result.tree = rt
result.found = true
return false
}
count++
}
return true
})
return result
}
// FindTextField returns the nth TextField node (depth-first).
func (rt *RenderedTree) FindTextField(n int) TextFieldResult {
count := 0
var result TextFieldResult
walkNodes(rt.root, func(node *viewNode) bool {
if node.kind == viewKindTextField && node.textField != nil {
if count == n {
if st, ok := node.textField.state.(*StateValue[string]); ok {
result.state = st
}
result.Placeholder = node.textField.placeholder
result.tree = rt
result.found = true
return false
}
count++
}
return true
})
return result
}
// NodeCount returns the total number of nodes of the given kind.
func (rt *RenderedTree) NodeCount(kind string) int {
k := kindFromString(kind)
count := 0
walkNodes(rt.root, func(node *viewNode) bool {
if node.kind == k {
count++
}
return true
})
return count
}
// State retrieves a state value from the test scope by its caller key.
func (rt *RenderedTree) State(key string) any {
rt.scope.mu.Lock()
defer rt.scope.mu.Unlock()
return rt.scope.states[key]
}
type TextResult struct {
Value string
found bool
}
func (r TextResult) Exists() bool { return r.found }
type ButtonResult struct {
Label string
handler func()
tree *RenderedTree
found bool
}
func (r ButtonResult) Exists() bool { return r.found }
func (r ButtonResult) Click() {
if r.handler != nil {
r.handler()
}
if r.tree != nil {
r.tree.Rerender()
}
}
type ToggleResult struct {
Label string
Checked bool
onChange func(bool)
tree *RenderedTree
found bool
}
func (r ToggleResult) Exists() bool { return r.found }
func (r ToggleResult) Toggle() {
if r.onChange != nil {
r.onChange(!r.Checked)
}
if r.tree != nil {
r.tree.Rerender()
}
}
type TextFieldResult struct {
Placeholder string
state *StateValue[string]
tree *RenderedTree
found bool
}
func (r TextFieldResult) Exists() bool { return r.found }
func (r TextFieldResult) Text() string {
if r.state != nil {
return r.state.Get()
}
return ""
}
func (r TextFieldResult) Type(text string) {
if r.state != nil {
r.state.Set(text)
}
if r.tree != nil {
r.tree.Rerender()
}
}
func (r TextFieldResult) Submit() {
if r.tree != nil {
r.tree.Rerender()
}
}
// walkNodes does depth-first traversal. Callback returns false to stop.
func walkNodes(node *viewNode, fn func(*viewNode) bool) bool {
if !fn(node) {
return false
}
for _, child := range node.children {
if !walkNodes(child, fn) {
return false
}
}
if node.scaffold != nil {
for _, edge := range []View{node.scaffold.top, node.scaffold.bottom, node.scaffold.leading, node.scaffold.trailing} {
if edge != nil {
if !walkNodes(edge.viewNode(), fn) {
return false
}
}
}
}
if node.form != nil {
for _, item := range node.form.items {
if !walkNodes(item.view, fn) {
return false
}
}
}
return true
}
func kindFromString(s string) viewKind {
switch s {
case "Text":
return viewKindText
case "Button":
return viewKindButton
case "VStack":
return viewKindVStack
case "HStack":
return viewKindHStack
case "TextField":
return viewKindTextField
case "Toggle":
return viewKindToggle
case "List":
return viewKindList
case "Spacer":
return viewKindSpacer
case "Divider":
return viewKindDivider
default:
return -1
}
}