Good evening, I was looking over the project and I needed someone to implement a new feature for the npcs. I was thinking if you could write a bit of code to implement some kind of pathfinding to prevent them from taking odd routes to and from destination. I was thinking some kind of A* algorithm would work, but if you could make it so that they stick to the "pathways" we made and ensure that they keep off the grass and such, unless absolutely necessary. @rxt1077 , if you could get on this ASAP I would appreciate it. I need it done before I can continue working on other npc features. Thank you.
Good evening, I was looking over the project and I needed someone to implement a new feature for the npcs. I was thinking if you could write a bit of code to implement some kind of pathfinding to prevent them from taking odd routes to and from destination. I was thinking some kind of A* algorithm would work, but if you could make it so that they stick to the "pathways" we made and ensure that they keep off the grass and such, unless absolutely necessary. @rxt1077 , if you could get on this ASAP I would appreciate it. I need it done before I can continue working on other npc features. Thank you.