-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathscript.js
More file actions
172 lines (146 loc) Β· 4.4 KB
/
script.js
File metadata and controls
172 lines (146 loc) Β· 4.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
"use strict";
// Elements
const btnRock = document.querySelector(".btn-rock");
const btnPaper = document.querySelector(".btn-paper");
const btnScissors = document.querySelector(".btn-scissors");
const btnReset = document.querySelector(".reset--button");
const playerImg = document.getElementById("player--image");
const cpuImg = document.getElementById("cpu--image");
const imgRock0 = document.querySelector(".rock--img0");
const imgPaper0 = document.querySelector(".paper--img0");
const imgScissors0 = document.querySelector(".scissors--img0");
const imgRock1 = document.querySelector(".rock--img1");
const imgPaper1 = document.querySelector(".paper--img1");
const imgScissors1 = document.querySelector(".scissors--img1");
const roundNum = document.querySelector(".round--number");
const playerScore = document.querySelector(".score--player");
const cpuScore = document.querySelector(".score--cpu");
let round = 0;
let scorePlayer = 0;
let scoreCpu = 0;
// Win round function
function roundWin() {
document.querySelector(".result--text").textContent = "You win! π";
scorePlayer++;
playerScore.textContent = `${scorePlayer}`;
}
// Draw round function
function roundDraw() {
document.querySelector(".result--text").textContent = "Draw!";
}
// Lose round funtion
function roundLose() {
document.querySelector(".result--text").textContent = "You lose! π";
scoreCpu++;
cpuScore.textContent = `${scoreCpu}`;
}
// Random pick by CPU
function cpuChoice() {
return Math.trunc(Math.random() * 3 + 1);
}
// Cpu choses rock funtion
function cpuRock() {
cpuImg.classList.add("hidden");
imgPaper1.classList.add("hidden");
imgScissors1.classList.add("hidden");
imgRock1.classList.remove("hidden");
}
// Cpu choses paper funtion
function cpuPaper() {
cpuImg.classList.add("hidden");
imgRock1.classList.add("hidden");
imgScissors1.classList.add("hidden");
imgPaper1.classList.remove("hidden");
}
// Cpu choses scissors funtion
function cpuScissors() {
cpuImg.classList.add("hidden");
imgRock1.classList.add("hidden");
imgPaper1.classList.add("hidden");
imgScissors1.classList.remove("hidden");
}
// Result of the match function
function result() {
if (scorePlayer === 3) {
document.querySelector(".modal--window").classList.remove("hidden");
document.querySelector(".result--reset").textContent = "You win! π";
} else if (scoreCpu === 3) {
document.querySelector(".modal--window").classList.remove("hidden");
document.querySelector(".result--reset").textContent = "You lose! π";
}
}
// ********* Player choses rock *********
btnRock.addEventListener("click", function () {
// Display rock img
playerImg.classList.add("hidden");
imgRock0.classList.remove("hidden");
imgPaper0.classList.add("hidden");
imgScissors0.classList.add("hidden");
round++;
roundNum.textContent = `${round}`;
// Display CPU choice
if (cpuChoice() === 1) {
cpuRock();
roundDraw();
} else if (cpuChoice() === 2) {
cpuPaper();
roundLose();
} else if (cpuChoice() === 3) {
cpuScissors();
roundWin();
}
result();
});
// ********* Player choses paper *********
btnPaper.addEventListener("click", function () {
// Display paper img
playerImg.classList.add("hidden");
imgPaper0.classList.remove("hidden");
imgRock0.classList.add("hidden");
imgScissors0.classList.add("hidden");
round++;
roundNum.textContent = `${round}`;
// Display CPU choice
if (cpuChoice() === 1) {
cpuRock();
roundWin();
} else if (cpuChoice() === 2) {
cpuPaper();
roundDraw();
} else if (cpuChoice() === 3) {
cpuScissors();
roundLose();
}
result();
});
// ********* Player choses scissors *********
btnScissors.addEventListener("click", function () {
// Display scissors img
playerImg.classList.add("hidden");
imgPaper0.classList.add("hidden");
imgRock0.classList.add("hidden");
imgScissors0.classList.remove("hidden");
round++;
roundNum.textContent = `${round}`;
// Display CPU choice
if (cpuChoice() === 1) {
cpuRock();
roundLose();
} else if (cpuChoice() === 2) {
cpuPaper();
roundWin();
} else if (cpuChoice() === 3) {
cpuScissors();
roundDraw();
}
result();
});
btnReset.addEventListener("click", function () {
round = 0;
scorePlayer = 0;
scoreCpu = 0;
roundNum.textContent = "0";
playerScore.textContent = "0";
cpuScore.textContent = "0";
document.querySelector(".modal--window").classList.add("hidden");
});