Saved CSD projects (yncp in my case), after editing Sprite Crops, multiply the number of crops, creating a huge number of them, which only slows down the program.
Additionally, a function for mass deleting them (shift + left click, ctrl + a) would be useful.

Saved CSD projects (yncp in my case), after editing Sprite Crops, multiply the number of crops, creating a huge number of them, which only slows down the program.
Additionally, a function for mass deleting them (shift + left click, ctrl + a) would be useful.