what(): RuntimeAssertionException: cost >= 0 && cost != LodData::UNINITIALIZED_COLLAPSE_COST failed. Invalid collapse cost in computeEdgeCollapseCost at /media/slapin/library/ogre3/ogre/Components/MeshLodGenerator/src/OgreLodCollapseCostCurvature.cpp
usually moving mesh a tiny bit in random direction makes assert go away
what(): RuntimeAssertionException: cost >= 0 && cost != LodData::UNINITIALIZED_COLLAPSE_COST failed. Invalid collapse cost in computeEdgeCollapseCost at /media/slapin/library/ogre3/ogre/Components/MeshLodGenerator/src/OgreLodCollapseCostCurvature.cppusually moving mesh a tiny bit in random direction makes assert go away