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Open League Manager — Documentation Index

This directory contains the technical and governance documentation for Open League Manager, a desktop management simulation built with Tauri (Rust) and React (TypeScript).


Documents

Current project health overview. Tech stack versions, what's working/broken, technical debt, risks, roadmap, and contributor quick-start.

Contributor-facing architecture map. Explains the React/Tauri boundary, frontend structure, Rust workspace crates, persistence model, testing approach, dependency direction, and how to add features without breaking architectural boundaries.

Open-source governance model. Documents main as stable/release-only, development as integration, feature branches from development, issue-first review gates, labels, protected branch settings, release promotion, and hotfix back-merges.

Provenance policy for inherited OpenFootManager assets and external data sources such as Leaguepedia. Defines required source URL, terms, attribution, extraction date, redistribution permission, and generated/cache status records.

Maintainer release workflow. Covers release PRs from development to main, version sync across package.json, src-tauri/Cargo.toml, and tauri.conf.json, tags, source artifacts, checksums, and unsigned/signing status rules.

Disposition record for inherited OpenFootManager documentation. Explains which stale docs were removed, which technical references were moved under legacy/, and why they should not be treated as current public OLManager docs.


Legacy / reference-only documents

The legacy/ directory contains inherited or historical material kept for archaeology. These documents may be stale and are not authoritative for current OLManager behavior.

  • legacy/simulation.rst — original historical simulation-design article.
  • legacy/inherited-docs/ — preserved inherited OpenFootManager docs such as old game-system, match-simulation, save-system, definitions, getting-started, and performance notes.