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buildPlugin for svg #1
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Sorry, this isn't directly related to the project, but it occured to me during the README, re:
- removing transformations
- optimizing, removing editor bloat, etc.
We could make a build plugin for this, where the author drops in a .svg anywhere in the project and the build plugin optimizes, compiles and bundles with the other JS, as a template called say "svg_filename" or something.
Just wanted this written down somewhere :>
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