Link to Mod
https://www.curseforge.com/minecraft/mc-mods/apothic-enchanting
Compatibility Confirmation
What does the mod do?
Expand the vanilla enchanting mechanism
Why should the mod be added?
Unlike the other two modules of Apotheosis, I think the enchanting module is actually balanced by itself. The potential of getting crazy high enchantments is very real, but:
- without the dumb exp flow given by its adventure module and/or spawner module, the required resource of minmaxing is super high as well.
- "crazy high" is the right statement by just looking at the numbers, but in a kitchensink pack, I'd argue that it's a bitta overstatement. Players can't really be invincible or one-shotting things just by these enchantments alone.
Additional Details
Lib mods needed for this mod
Link to Mod
https://www.curseforge.com/minecraft/mc-mods/apothic-enchanting
Compatibility Confirmation
What does the mod do?
Expand the vanilla enchanting mechanism
Why should the mod be added?
Unlike the other two modules of Apotheosis, I think the enchanting module is actually balanced by itself. The potential of getting crazy high enchantments is very real, but:
Additional Details
Lib mods needed for this mod