diff --git a/changelog/2026-01.mdx b/changelog/2026-01.mdx index f9e3eb3d..adc957c0 100644 --- a/changelog/2026-01.mdx +++ b/changelog/2026-01.mdx @@ -3,18 +3,30 @@ title: "January 2026" description: "Duel Arena, Prayer, Collision, Smithing, Website, and UI Improvements" --- -## Week 5: January 31 - February 2 +## Week 6: February 2-6 + +### Ammunition Manifest Update + +*Merged: February 6, 2026* + +Updated ammunition manifest with comprehensive arrow definitions: + +- **Arrow Types**: Bronze, iron, steel, mithril, adamant, and rune arrows +- **Base Arrows**: Headless arrows and arrow shafts for fletching +- **Manifest**: `manifests/ammunition.json` with complete arrow specifications +- **Integration**: Full support for ranged combat system + +--- ### Bones and Coins Models *Merged: February 2, 2026* -Added 3D models for bones and coin piles: +Added essential item models for prayer and economy systems: -- **Bones Model**: New `bones.glb` model for bone drops from NPCs -- **Coin Pile Model**: New `coin-pile.glb` model for visual coin stack representation -- **Model Paths**: `models/bones/bones.glb`, `models/coin-pile/coin-pile.glb` -- **Integration**: Enhanced loot system with proper 3D representations +- **Bones Model**: New `models/bones/bones.glb` for prayer training +- **Coin Pile Model**: New `models/coin-pile/coin-pile.glb` for ground loot visualization +- **Integration**: Bones drop from NPCs for prayer XP, coin piles display dropped gold ---