From 44a616969efe48400e07323f0fe07b5d54cd2e08 Mon Sep 17 00:00:00 2001 From: "mintlify[bot]" <109931778+mintlify[bot]@users.noreply.github.com> Date: Sun, 8 Feb 2026 06:37:16 +0000 Subject: [PATCH 1/3] Update changelog/2026-01.mdx --- changelog/2026-01.mdx | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) diff --git a/changelog/2026-01.mdx b/changelog/2026-01.mdx index 54e139cb..f3f1b969 100644 --- a/changelog/2026-01.mdx +++ b/changelog/2026-01.mdx @@ -3,6 +3,49 @@ title: "January 2026" description: "Duel Arena, Prayer, Collision, Smithing, Website, and UI Improvements" --- +## Week 6: February 6-8 + +### Ammunition Manifest Updates + +*Merged: February 6 & 8, 2026* + +Updated ammunition manifest with complete arrow definitions: + +- **Arrow Types**: Bronze, iron, steel, mithril, and adamant arrows +- **Stats**: Ranged strength bonuses (7-31) and level requirements +- **Bow Tiers**: Required bow tier system for arrow compatibility +- **Manifest**: `manifests/ammunition.json` with F2P scope documentation + +--- + +### Bones and Coins Models + +*Merged: February 2, 2026* + +Added 3D models for common loot drops: + +- **Bones Model**: New `models/bones/bones.glb` for mob death drops +- **Coin Pile Model**: New `models/coin-pile/coin-pile.glb` for currency visualization +- **Integration**: Ground items now display proper 3D models for bones and coin stacks +- **Loot System**: Enhanced visual feedback for common mob drops + +--- + +### Magic Staffs + +*Merged: January 31 - February 1, 2026* + +Complete set of elemental magic staffs: + +- **Air Staff**: `models/magic-staffs/air-staff/air-staff.glb` - Infinite air runes +- **Water Staff**: `models/magic-staffs/water-staff/water-staff.glb` - Infinite water runes +- **Earth Staff**: `models/magic-staffs/earth-staff/earth-staff.glb` - Infinite earth runes +- **Fire Staff**: `models/magic-staffs/fire-staff/fire-staff.glb` - Infinite fire runes +- **Aligned Versions**: Pre-aligned models for proper character hand positioning +- **Integration**: Elemental staves provide infinite runes of their element for spell casting + +--- + ## Week 5: January 31 - February 1 ### Firemaking Fire Model From e97b1c006dfe0dda61758afc3467df44cfad41c1 Mon Sep 17 00:00:00 2001 From: "mintlify[bot]" <109931778+mintlify[bot]@users.noreply.github.com> Date: Sun, 8 Feb 2026 06:37:27 +0000 Subject: [PATCH 2/3] Update wiki/game-systems/loot.mdx --- wiki/game-systems/loot.mdx | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/wiki/game-systems/loot.mdx b/wiki/game-systems/loot.mdx index d1510fbd..3998c8d1 100644 --- a/wiki/game-systems/loot.mdx +++ b/wiki/game-systems/loot.mdx @@ -323,6 +323,15 @@ Mob drops are configured via loot tables in the NPC manifest: } ``` +### Common Drop Models + +The most common loot items have dedicated 3D models: + +- **Bones** (`models/bones/bones.glb`) - Dropped by all mobs for Prayer training +- **Coins** (`models/coin-pile/coin-pile.glb`) - Currency drops with visual pile representation + +These models enhance the visual feedback when looting defeated mobs. + The `LootTableService.ts` rolls drops based on weights: ```typescript From 67a439942ee6bd23a8bc640971c1af84399bc9b1 Mon Sep 17 00:00:00 2001 From: "mintlify[bot]" <109931778+mintlify[bot]@users.noreply.github.com> Date: Sun, 8 Feb 2026 06:37:38 +0000 Subject: [PATCH 3/3] Update devops/configuration.mdx --- devops/configuration.mdx | 1 + 1 file changed, 1 insertion(+) diff --git a/devops/configuration.mdx b/devops/configuration.mdx index a7d705e3..edb9ee98 100644 --- a/devops/configuration.mdx +++ b/devops/configuration.mdx @@ -380,6 +380,7 @@ Hyperscape fetches game manifests from the CDN at server startup instead of bund The following manifests are fetched from `PUBLIC_CDN_URL/manifests/`: - `items.json` - Item definitions +- `ammunition.json` - Ammunition definitions for ranged combat - `npcs.json` - NPC and mob data - `resources.json` - Gathering resources - `tools.json` - Tool definitions