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Internal Exception io.netty.handler.codec.DecoderException: java.io.IOException: Packet play/clientbound/minecraft:move_entity_rot (class_2687) was larger than I expected, found 27 bytes extra whilst reading packet clientbound/minecraft:move_entity_rot #106

@xKomeQ

Description

@xKomeQ

Terms

  • I'm using the very latest version of CinematicsStudio and its dependencies.
  • I already searched on this Github page to check if the same issue was already reported.
  • I already searched on the plugin wiki to know if a solution is already known.
  • I already searched on the Discord server to know if anyone already provided a solution in the past for the issue.

Discord tag (optional)

xkomeq

What happened?

After creating a scene using /cinematic studio cinematic new test and editing it through the GUI, I tried to play it with /cinematic play test. However, I get immediately disconnected from the server with the following error:

Internal Exception io.netty.handler.codec.DecoderException: java.io.IOException: Packet play/clientbound/minecraft:move_entity_rot (class_2687) was larger than I expected, found 27 bytes extra whilst reading packet clientbound/minecraft:move_entity_rot

Steps to reproduce the issue

  1. Run /cinematic studio cinematic new test
  2. Create a simple scene using the GUI
  3. Save the scene
  4. Run /cinematic play test
  5. Get kicked from the server with a DecoderException

Server version

Paper Spigot 1.21.4

CinematicsStudio Version

2.0.1-indev-3

ProtocolLib Version

5.4.0-SNAPSHOT-748

LoneLibs Version

1.0.65

FULL server log

no errors in console

Error (optional)

no errors in console

CinematicsStudio config.yml

messages:
  settings:
    lang: "en"
    extract_default_language_files: true
  debug:
    enabled: false
cinematics:
  graphics:
    pumpkin:
      custom_model_data: 3000001
      display_name: ""
    wandering_trader_egg:
      custom_model_data: 3000001
      display_name: ""
gui:
  use_resourcepack: true

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