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Block entity rendering (chests, signs, beds, banners, heads) #54

Description

@Purdze

Blocks that use tile entities have no model and render as invisible. These need custom renderers matching vanilla.

Signs & Hanging Signs (48 blocks)

  • Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Cherry, Pale Oak, Mangrove, Bamboo, Crimson, Warped (sign, wall sign, hanging sign, wall hanging sign)

Banners (32 blocks)

  • All 16 colors (banner + wall banner)

Beds (16 blocks)

  • All 16 colors

Shulker Boxes (17 blocks)

  • Default + all 16 colors

Chests (12 blocks)

  • Chest, trapped chest, ender chest
  • Copper chest variants (normal, exposed, weathered, oxidized, waxed)

Heads & Skulls (12 blocks)

  • Skeleton, wither skeleton, zombie, creeper, piglin, player (skull + wall)
  • Dragon head + wall

Other

  • Conduit
  • Decorated pot
  • Heavy core
  • Copper golem statues (6 variants)

Intentionally invisible (no action needed)

  • Air, cave air, void air, water, lava, light, barrier, structure void, bubble column, moving piston, end portal, end gateway

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