From e79ce0fc614b6bd0c83916ee66d80e3cefd6d36e Mon Sep 17 00:00:00 2001 From: mesutoezdil Date: Wed, 6 May 2026 22:26:18 +0200 Subject: [PATCH] docs: remove filler words and first-person from blog posts - 2024-12-31-post: drop 'we/let's' from two prose sentences - hami-webui-v1-1-0-release: remove 'comprehensive' from documentation link section Signed-off-by: mesutoezdil --- blog/2024-12-31-post/index.md | 4 ++-- blog/hami-webui-v1-1-0-release/index.md | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/blog/2024-12-31-post/index.md b/blog/2024-12-31-post/index.md index 60561687..8266dfd7 100644 --- a/blog/2024-12-31-post/index.md +++ b/blog/2024-12-31-post/index.md @@ -824,7 +824,7 @@ metadata: GeForce RTX 3090,0,true: ``` -The `device` is called again here, which we will look into later. For now, let's continue to examine who calls `RegisterFromNodeAnnotations`. +The `device` is called again here and examined later. Next, looking at who calls `RegisterFromNodeAnnotations`. `cmd/scheduler/main.go:70` @@ -870,7 +870,7 @@ func InitDevicesWithConfig(config *Config) { } ``` -Since NVIDIA is used here, we mainly need to focus on `InitNvidiaDevice`. +Since NVIDIA is used here, the focus is on `InitNvidiaDevice`. `pkg/device/devices.go:42` diff --git a/blog/hami-webui-v1-1-0-release/index.md b/blog/hami-webui-v1-1-0-release/index.md index be4b78cf..2c0b0bd3 100644 --- a/blog/hami-webui-v1-1-0-release/index.md +++ b/blog/hami-webui-v1-1-0-release/index.md @@ -123,7 +123,7 @@ For detailed instructions, refer to the [HAMi WebUI Installation Guide](/docs/in ## Documentation -The HAMi community has prepared comprehensive documentation: +The HAMi community has prepared documentation: - **[WebUI User Guide](/docs/userguide/hami-webui-user-guide)** — Learn how to use the cluster overview, node management, GPU management, and workload tracking features. - **[WebUI Developer Guide](/docs/developers/hami-webui-development-guide)** — Understand the architecture, repository structure, local development setup, and coding conventions for contributing to WebUI.