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[Feature] Set range for render distance of nameplates #99

Description

@Kol9yN

In some cases, like dungeons, battlegrounds or cities so many nameplates can be
Max render distance can solve it and increase performance!
Min value can be 10yrd, max 100?
Default 50
And this feature can be applied in Filters too for each type of unit

Range scanner should works first i think, detect range, then render plates
If unit more far then current render distance, just skip him

Can by applied in Filters for each type
as example: skip friendly units (short distance), but keep max render distance for opposite players and enemy mobs

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