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SConstruct
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76 lines (66 loc) · 2.33 KB
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#!/usr/bin/env python
import os
import sys
env = SConscript("extern/godot-cpp/SConstruct")
#envDebug = Environment()
#envDebug.Append(CXXFLAGS = ['/DEBUG'])
#envDebug.Export("env")
#envDebug = SConscript("extern/godot-cpp/SConstruct")
#envDebug.Append(CXXFLAGS = ['/DEBUG'])
# For reference:
# - CCFLAGS are compilation flags shared between C and C++
# - CFLAGS are for C-specific compilation flags
# - CXXFLAGS are for C++-specific compilation flags
# - CPPFLAGS are for pre-processor flags
# - CPPDEFINES are for pre-processor defines
# - LINKFLAGS are for linking flags
# tweak this if you want to use different folders, or more folders, to store your source code in.
env.Append(CPPPATH=["src/"])
#envDebug.Append(CPPPATH=["src/"])
sources = Glob("src/*.cpp")
#libgdexample.linux.template_debug.x86_64.so
#lib/linux-x86_64/libControl++.so
name = ""
if env["target"] == "template_debug":
env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_METHODS_ENABLED"])
name = "-d"
if env["target"] in ["editor", "template_debug"]:
try:
doc_data = env.GodotCPPDocData("src/gen/doc_data.gen.cpp", source=Glob("doc_classes/*.xml"))
sources.append(doc_data)
except AttributeError:
print("Not including class reference as we're targeting a pre-4.3 baseline.")
if env["platform"] == "macos":
library = env.SharedLibrary(
"addons/Control++/lib/{}/libControl++{}.framework/libgdexample.{}".format(
"MacOS", name, env["platform"], env["target"]
),
source=sources,
)
else:
library = env.SharedLibrary(
"addons/Control++/lib/{}-{}/libControl++{}{}".format(env["platform"].title(),env["arch"], name, env["SHLIBSUFFIX"]),
source=sources,
)
"""
env.Default(library)
env.Alias('release',library)
print("Compiling debug version")
if env["platform"] == "macos":
library = env.SharedLibrary(
"addons/Control++/lib/{}/libControl++-d.framework/libgdexample.{}.{}".format(
"MacOS", env["platform"], env["target"]
),
source=sources,
LINKFLAGS=['/DEBUG'],
)
else:
library = env.SharedLibrary(
"addons/Control++/lib/{}-{}/libControl++-d{}".format(env["platform"].title(),env["arch"], env["SHLIBSUFFIX"]),
source=sources,
LINKFLAGS=['/DEBUG'],
)
"""
Default(library)
#envDebug.Default(library)
#envDebug.Alias('debug',library)